Remove Digital Citizenship Remove Examples Remove Game-Based Learning Remove Libraries
article thumbnail

Why Game Based Learning Is the Right Choice for Remote Teaching

Ask a Tech Teacher

It’s called Game Based Learning (GBL). It simply means teachers include games in their lesson plans to teach curricular concepts. By using the games kids already love–want to play–GBL has an opportunity to turn students into lifelong learners who enjoy learning. More on Game-based Learning.

article thumbnail

How edtech helps students demonstrate learning in more than one way

Neo LMS

The digital tools available make it easier for students to have a space to build their writing skills as they share ideas with their teacher and possibly their peers. For example, you can opt for the many uses of digital storytelling or encourage them to make a video. Read more: 5 Awesome online tools for game-based learning.

EdTech 544
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

How PS1X in the Bronx Does Digital Citizenship

Graphite Blog

In 2014, Vargas was looking for resources to provide her grades K-5 students and their families with much-needed media-literacy and digital citizenship support. Then she attended an NYCDOE workshop and learned about Common Sense Education's resources. Weave digital citizenship lessons into core content.

article thumbnail

5 Favorite Activities to End the School Year

Ask a Tech Teacher

Common Sense Media’s award-winning Digital Passport is the gold-standard in teaching digital citizenship to grades 3-5 (or Middle School). This free-to-schools online program mixes videos, games, quizzes, and the challenge of earning badges to teach students the concepts behind digital citizenship : Communication.

article thumbnail

Learning Revolution Newsletter - Weekly Free Event Calendar - Conference Keynotes Update - Edcamp USDOE - Digital Citizenship

The Learning Revolution Has Begun

. - Albert Szent-Gyorgi The Learning Revolution Project highlights our own "conference 2.0" virtual and physical events and those of our over 200 partners in the learning professions. Sunday, June 8th at 4pm Common Sense Media: Digital Citizenship - Seeing the Big Picture , with Dr. Jason Ohler.

article thumbnail

6 tips to help start an elementary esports program in your school

eSchool News

While I have long been a proponent of game-based learning, I had (up until this past year) been skeptical of the role of esports in education. As a part of the Fellows Program, I am writing an elementary esports curricular unit for NASEF’s Community Library. Summer 2021: Farmcraft Summer Camp.

article thumbnail

Learning Revolution Events - Call for Volunteers - You Matter! - Future of Museums Keynote Recordings

The Learning Revolution Has Begun

. - Albert Einstein The Learning Revolution Project highlights our own "conference 2.0" virtual and physical events and those of our over 200 partners in the learning professions. See examples from Holy Trinity Episcopal Academy in Melbourne, Florida, which is a Digital Citizenship Certified School by Common Sense Media.