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Meet NEO at FETC 2022!

Neo LMS

It’s also a great opportunity to meet fellow online learning enthusiasts, exchange ideas, and learn from the experts. The NEO team is happy to announce that it will be joining the National Future of Education Technology Conference (FETC) 2022. Meet NEO at FETC 2022! Speaking session: Driving Innovative Instruction.

Meeting 305
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Meet the CYPHER LEARNING team at Bett 2022

Neo LMS

The conference season is in full swing, with many opportunities for connecting with like-minded education technology enthusiasts around the world. Now more than ever, it’s the perfect time to find inspiration, add more professionals to your personal learning network (PLN) and discover new teaching and learning tools to enhance your practice.

Meeting 323
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How Can Technology Help Improve Teaching Efficacy in a Classroom?

Kitaboo on EdTech

With EdTech gaining ground, educational institutions, including schools and higher education institutions are increasingly leveraging the advances in technology to support their classrooms. At a time when learning is getting more personalized for each student, there is added pressure on teachers to deliver against the odds.

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Revolutionize Learning: Interactive Textbooks for Enhanced Engagement

Kitaboo on EdTech

Thanks to innovative technologies, education has undergone a rapid transformation. With the use of interactive technologies and textbooks, innovation has enabled educators not just to enhance student engagement but also to improve learning outcomes at the same time.

eBook 52
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Interactive eBooks: The Future of Digital Textbooks Unveiled

Kitaboo on EdTech

With online and hybrid learning popularizing in recent years, eBooks are the new norm of learning. Interactive digital textbooks offer an innovative and engaging learning environment for modern learners. It opened a new avenue of learning through technology-aided curriculums like interactive modules and AI modules.

eBook 52
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10 Steps to Create Interactive K12 Learning Modules

Kitaboo on EdTech

Gamify the Learning Experience Who doesn’t enjoy a good game? Gamification of the learning experience is a process by which you incorporate game-like elements into your learning module. These could include setting a point system, creating levels of learning, rewarding students for answering questions correctly and so on.

eBook 52
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Optimize Training with eLearning Content Development

Kitaboo on EdTech

Consequently, optimizing learning content has emerged as a paramount concern. The significance of online learning for professionals is evident from the fact that the retention rates of learners using eLearning content has soared from 25% to 60%. You must structure all immersive elements logically to facilitate online learning.