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Game Education: It’s in Their DNA – Guest Post from Courtney Pepe

EdTechTeacher

All of the teachers, support specialists, and students in the school are enjoying the 10 Sphero Robots which can be paired via Bluetooth with an iPad, iPhone, iPod, Kindle, and most Android devices. Learn more about Gamification, STEM, and more this Summer! Enhancing STEM Curriculum. Creating Maker Spaces. Project Based Learning.

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Resources from Miami Device

Learning in Hand

Create Multimedia eBooks in a 1 iPad Classroom by Wesley Fryer Enhanced eBooks on iPads, iPhones and iPod Touches can include audio, video, and interactive animations in addition to digital text, images and links. Using gamification, the most motivational aspects of games in non-game settings, has changed the game of school.

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A true gift from SHEG: DIY digital literacy assessments and tools for historical thinking

NeverEndingSearch

All three are outstanding (and free), but perhaps the most immediately useful to readers of this blog is Civic Online Reasoning or COR. SHEG currently offers three impressive curricula that may be put to immediate use in secondary classrooms and libraries.