Remove Assessment Remove Demo Remove Gamification Remove Learning Analytics
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10 Steps to Create Interactive K12 Learning Modules

Kitaboo on EdTech

This will help you effectively plan and assess your students’ progress. Utilize Multimedia Elements As the name suggests, the key aspect of an interactive K12 learning module is interactivity. Gamify the Learning Experience Who doesn’t enjoy a good game? All these make the learning experience more engaging for students.

eBook 52
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Top 5 Benefits of Digital Textbooks You Never Knew About

Kitaboo on EdTech

Features like quizzes, exciting graphics, videos, and flashcards can make learning more enjoyable and help them retain information better and for longer durations. Increased Engagement Gamification is a new trend designed to make education fun and engaging. It has been proven to improve student productivity by almost 50%.

eBook 52
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Reinventing The School Desk: Tip Tap Tap And The Internet of Things

Fractus Learning

Assessment is subjective. And as many of these technologies do not monitor student performance, learning difficulties are not tracked or identified early; preventing intervention with supplementary and personalised supports. The Need for Autonomous Assessment. Tip Tap Tap Learning Analytics.