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5 Resources to Gamify Student Writing

Ask a Tech Teacher

Educade gives you gamification resources for science, math, social studies, language arts, business, health and wellness, engineering, and more. This is your doorway to gamification. You’ll get access to 30+ games that teach skills in English language acquisition, science, and math. Don’t resist the process of gamification!

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7 Educational Transformations for Any Classroom

EdTechTeam

Many of these have been in place before, but with the latest updates in technology, and access to the world like never before, they are high priority to continue and to build upon. While it’s not listed in the 7 transformations, the overarching goal will be to help students navigate their digital world and build a positive digital footprint.

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What?s New: New Tools for Schools

techlearning

ClassPad.net helps kids brush up on their math skills all year-round by offering digital scratch paper students can use to help them solve problems. launch of Be a Maker, an all-new mobile application that teaches children how to code by allowing them to program their Jibo robot. JIBO BE A MAKER APP ( www.jibo.com ) Jibo, Inc.

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Celebrating the 3rd anniversary of the NEO Blog

Neo LMS

From gamification to digital citizenship to PD for teachers to classroom robots and everything in between, the 102 posts that have been published on the NEO Blog in the last 12 months covered oh so many subjects related to education technology and e-learning for educational institutions. Top 10 NEO Blog posts.

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WHAT’S NEW: NEW TOOLS FOR SCHOOLS

techlearning

www.getalma.com ) Alma Technologies has announced it is allowing any SQL-based business intelligence tool, such as Tableau and Jaspersoft, to access data from its modern, student information system and learning management system. Software & Online ALMA TECHNOLOGIES, INC.

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Learning Revolution Free PD - Michael Stephens Live Keynote - Follett Challenge - Digital Citizenship Week - K12 Online Starts

The Learning Revolution Has Begun

Close to 40 presentations in four different strands: Stories for Learning, Games and Gamification, Passion-Driven Learning and STEAM. Digital Citizenship Week. We’re proud to be in partnership with Common Sense Education to celebrate the Second Annual Digital Citizenship Week – October 19th -25th. Register here.