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Nothing but Winning—EdTech Honors announced by eSchool, IEI, and Classlink

eSchool News

ClassLink celebrated the exceptional achievements of individuals and teams during the closing session of their annual ClassLink Learning Analytics Summit, CLAS 2023, on October 5th. The Gala is a celebration honoring the finalists and winners that includes dinner, an awards ceremony, and live entertainment.

EdTech 92
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10 Steps to Create Interactive K12 Learning Modules

Kitaboo on EdTech

Gamify the Learning Experience Who doesn’t enjoy a good game? Gamification of the learning experience is a process by which you incorporate game-like elements into your learning module. These could include setting a point system, creating levels of learning, rewarding students for answering questions correctly and so on.

eBook 52
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Top 5 Benefits of Digital Textbooks You Never Knew About

Kitaboo on EdTech

Features like quizzes, exciting graphics, videos, and flashcards can make learning more enjoyable and help them retain information better and for longer durations. Increased Engagement Gamification is a new trend designed to make education fun and engaging. It has been proven to improve student productivity by almost 50%.

eBook 52