What We Learn from the Edtech Games the Government Plays
Edsurge
JANUARY 10, 2018
That means that even though all the game developers were keen to show off the fun aspects of their games, their products are based on research and the developers were eager to talk about measuring results. More than 5 million students already use iCivics; they hope to grow that number fourfold by 2020). Source: Laurie Sullivan.
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