Remove 2008 Remove Assessment Remove Mobile Learning Remove Student Engagement
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18 Effective Classroom Motivation Strategies

Educational Technology and Mobile Learning

Hands-On Activities : Encouraging investigative or experiential learning activities helps in knowledge construction. Pair Work Explanation : Pair work involves two students collaborating on a task. Each correct answer allows a student to mark a spot on their Bingo card. References Bernaus, M., & Gardner, R.

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What Is Universal Design for Learning ?

Educational Technology and Mobile Learning

Universal Design for Learning (UDL) draws its inspiration from the broader concept of Universal Design (UD), initially pioneered in architecture. As Higbee and Goff (2008) suggest, UD emphasizes accommodating the needs of a diverse user base in the creation of spaces, products, or programs.

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Shifting from Passive to Active Learning

A Principal's Reflections

Quite often, they’re left wondering why there was no change in student engagement or achievement after large financial investments in devices. As technology continues to change so must instructional techniques, especially assessment. 2003; Clark & Mayer, 2008; Mayer, 2011). Today’s devices are powerful tools.

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