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The Wild and Amazing World of Augmented Reality

Ask a Tech Teacher

Augmented Reality (AR) is exactly what it sounds like — students learn more about what they see. When students unpack learning via augmented reality, they want more, don’t want to leave, and are willing to solve complex math problems and understand deep concepts just so they can see what else comes with augmented reality.

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Android Apps Anyone?

A Principal's Reflections

Ever since becoming connected in March 2009 I have relied on two primary mobile devices. She eventually gave me her iPhone when it was time for her to upgrade and this has been my primary mobile device for the past year. I relied on this type of smart phone for years as it was provided to me at work.

Android 177
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eLearning Brothers Expands Family with Two Corporate Training Acquisitions

Edsurge

Founded in 2009 and based in American Fork, Utah, the company has amassed 1,500-plus games, quizzes and templates to sell to corporate clients in search of more compelling digital learning materials for employees. Customers include PepsiCo, Bangkok Airways and Sony. This is a big leap for us,” says Scivally. “We

Training 112
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Tech Apprenticeships Shift the Costs of Higher Ed From Students to Employers

Edsurge

Members include Walmart, Sony and T-Mobile. Because the model is not familiar to many Americans, marketing these “earn and learn” opportunities is a challenge. IBM helped to co-found the Consumer Technology Association Apprenticeship Coalition , which aims to help other companies expand tech apprenticeship programs.

Training 169
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This Workforce Partnership Trains Tech Talent. Can It Boost Civic Engagement Too?

Edsurge

That effort got a boost in 2014, when the California Department of Education awarded Career Pathways Trust Grants to K-12 and community college districts to support work-based learning and career pathway opportunities for high school students. For Mohammed, she’s learning to fly and control drones—something she’s never done before.

Training 119
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10 Things To Know about the Future of Blockchain in Education

Doug Levin

I recently availed myself of the chance to join and learn from many of the leading innovators and thinkers in the emerging blockchain industry at the Chamber of Digital Commerce’s DC Blockchain Summit 2016 , which billed itself (accurately, I think) as “a dialogue at the intersection of industry, regulation, and innovation.”

Education 281
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7 VR Glasses for Young Pioneers of Virtual Worlds

Fractus Learning

These immersive experiences inspire kids and offer new ways to learn about history, geography, art, science, engineering, technology and more. With outstanding sound, great graphics and true mobility, the HTC Vive is an awesome gateway into the virtual universe. Sony PlayStation VR (Requires PlayStation 4). Oculus Rift.

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