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Gamification in Education

Kevin Corbett

It is from Knewton Learning. As I’ve written in previous posts, it’s first important to distinguish Game-based Learning from Gamification , while recognizing there are measurable cognitive, social, emotional, and learning increases, with successful implementation. As a planet, we spend 3 BILLION HOURS A WEEK playing video and computer games. The post Gamification in Education appeared first on | elearning, mobile learning, gamification and more.