IXL Learning Acquires ABCya, Expands Game-Based Learning Offerings

IXL Learning Acquires ABCya, Expands Game-Based Learning Offerings

Today, IXL Learning, the K-12 personalized learning platform, announced it has acquired ABCya, the creator of more than 400 educational computer games and apps for kids.

Since 2004, ABCya has provided students from pre-K to 5th grade with access to hundreds of educational games and apps. In addition to math and language arts, ABCya also covers topics such as science and holiday trivia, and provides fun activities to help kids improve typing skills and even create animations. Notable games and apps from ABCya include:

  • Pecking Order: Featuring whimsical penguins, owls, parrots and more, this game challenges students to practice number values with fractions, percents and decimals.
  • MathBINGO: With more than 1.3 million downloads since its release in 2010, the MathBINGO app includes lively music, colorful visuals and playful characters that keep kids entertained as they practice addition, subtraction, multiplication and division.
  • ABCya Paint: Kids draw, color and paint on a blank canvas, using multiple tools such as brushes, stamps, text and more to create their own masterpieces.
  • Hydro Logic: In this activity, kids are challenged to use their knowledge of the water cycle to solve various puzzles.

[Gaming, VR Exploring, and App Building: The Ellis Island Hack-A-Thon]

IXL’s comprehensive curriculum and guidance, Continuous Diagnostic and real-time Analytics work together to help teachers to differentiate instruction.