Personalized learning won’t work without personalized supports

The Christensen Institute

Last week’s New York Times Fixes column highlighted the enormous promise of PowerMyLearning, a framework and tool that connects teachers, families, and students. The approach marks a departure from run-of-the-mill family engagement strategies like infrequent parent-teacher conferences or once yearly back-to-school nights. But some notions of that precision can take on an antiseptic quality that assumes a series of 0’s and 1’s amounts to truly knowing students and their families.

Are you really personalizing learning?

The Christensen Institute

Here, research reveals three considerations that go beyond the curriculum to help educators make students’ personalized experiences more effective: Consideration 1. To yield more equitable outcomes for students, personalized learning can’t just mean an overhaul of academics and software alone.

Could Giving Parents Homework Help Students? Schools Try ‘Family Playlists’

Edsurge

Here’s a familiar conversation loop, one that gets replayed endlessly in homes across the country: “How was school today?” “Um, But it also represents an achingly missed opportunity—a chance to involve parents in what their children are learning. Of the 100 students participating in the pilot that began last January, 91 percent of families participated; of those, 84 percent submitted optional feedback, amounting to more than 300 personal messages to teachers last spring.

What Students Gain When They See Parents Struggle

Edsurge

Reviews of materials from the previous year aim to give students a sturdy path. And more importantly, can do we do anything to help? An emerging trend is to embed social-emotional learning (SEL) skills like persistence into curriculum rather than teaching SEL separately. For example, Valor Collegiate Academy aims to integrate habits from its Compass SEL tool into curriculum. Flashback a moment to last May. Prior to this year, kids would give up.

Want Students to Remember What They Learn? Have Them Teach It.

Edsurge

The assignment asks students to teach a family member about this concept by completing a model food chain together. D’Angelo is surprised to see that that some of her students seem to understand the material at a deep level—they even use new vocabulary terms with great fluidity. She then points to Sofia, one of her students who shined particularly bright during the class discussion. Bror encouraged me to talk to Richard E.

EduStar Platform Promises Quick, Randomized Ed-Tech Trials

Marketplace K-12

EduStar, a platform that conducts randomized-controlled online trials “in the background” as K-12 students use different apps, videos or games in classes, has run 77 trials engaging more than 10,000 students s o far, with plans to stage many more, its co-founders say.

Essential Elements for Moving to a 1:1 Environment

edWeb.net

Of course, part of the reason most schools switch to 1:1 is because they want the classroom to reflect the real world—and anticipate what jobs could be when the kindergartners graduate. Allow appropriate time to create tech infrastructure. We also need to support our principals.

Empowering Superintendents to Connect Technology and Learning

edWeb.net

“If it’s edtech, it must be good,” used to be the mantra in schools. In fact, many school technology plans fluctuated depending upon the latest fads and what someone learned at a conference and had little connection to curriculum or learning goals.

Hack Education Weekly News

Hack Education

” As I type this up, the Senate has not yet voted, but it does appear to have enough votes to pass the measure. Via Inside Higher Ed : “How the Tax Bills Would Hit Higher Ed.” Department of Education Announces Vision to Transform Federal Student Aid , Improve Customer Service.” Via Inside Higher Ed : “ Education Department Signals Possible Changes to Gainful-Employment Rule.” Going To Ban The Internet Of Things For Children ?”

Top 100 Sites/Apps for Game Based Learning

Technology Tidbits

This is going to be one of my most ambitious posts yet, as I have curated a gigantic list of my favorite sites/apps for Game Based Learning (a.k.a The resources below will vary from drill and practice to all out epic adventures in 3D virtual worlds, to help Gamify a classroom.