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Design Thinking Process and UDL Planning Tool for STEM, STEAM, Maker Education

User Generated Education

Some makerspace activities may be focusing on how to use the resources available and may not be connecting the activities to the curriculum or around a real world problem. The UDL Guidelines provide a deep dive into each of the principles to checkpoints that provide resources, examples, and research.

UDL 275
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Imagining the Awesome Future of Automobiles

The CoolCatTeacher

Entry Guidelines The U.S. (Also scroll down for a special art supply giveaway just for readers of this post. This post is sponsored by U.S. Toyota Dream Car Art Contest. All opinions are my own. Toyota Dream Car Art Contest is open to children aged 4 – 15 in the United States. First, the artwork must be hand-drawn.

STEM 168
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Tips for Implementing Design Challenges in Your Makerspace

edWeb.net

Diana noted that it is helpful for the students to start with a design prompt to define clear guidelines and the purpose of the challenge. Also, while some guidelines for design challenges are helpful, less instruction is still more. She is an international speaker on the Maker Movement and learning space design.

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Learning in the Making: The Role of the Educator as a Maker Educator

User Generated Education

As such, the roles of the educator as a maker educator are also different. Lead Learner Process Facilitator Safe Environment Manager Normalizer of Ambiguous Problem Finding and Solving • Resource Provider Technology Tutor Relationship Enabler and Builder Feedback Facilitator. What resources can I use to help me with my project?

Education 242
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Making an Impact with Problem / Project Based Learning

Teacher Reboot Camp

Instructional methods like Genius Hour , the Maker Movement, and STEAM allow teachers to meet high learning standards while supporting innovation. At this point, give students their mission with guidelines. Teach digital literacy, evaluation of online resources, bookmarking, curation, and annotation.

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Making an Impact with Problem / Project Based Learning

Teacher Reboot Camp

Instructional methods like Genius Hour , the Maker Movement, and STEAM allow teachers to meet high learning standards while supporting innovation. At this point, give students their mission with guidelines. Teach digital literacy, evaluation of online resources, bookmarking, curation, and annotation.

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Learning Revolution - Week's Events - AERO - National Geographic - Top Tech Stories - Rankin on Revolution - SAT Talk - More

The Learning Revolution Has Begun

Wednesday, March 12th at 9am PDT in Seattle, WA Maker Movement at NCCE 2014 with Sylvia Martinez, Join colleagues for a day of hard fun and problem solving — where computing meets tinkering and design. One Week Calendar All events are listed in US-Eastern Daylight Time. Attendees will discuss strategies for effective prompt setting.