Why gamification works [Part 2]

Neo LMS

In my last blog we started discussing the “why” of gamification , with a specific focus on the nature of motivation, lensed through one broadly held theory of motivation called Self-Determination Theory (SDT), not to be confused at this point with self-directed learning.

What is Gamification in Education? 6 Ways to Gamify Your Classroom

ViewSonic Education

As long as it’s not in the context of a certain horror film franchise, but rather in regards to gamification in education, then the answer is probably, “sure!” Long story short, that’s how gamification in education came to be. Do you want to play a game?

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Explore Like a Pirate: Gamification Tips and Strategies with @MrMatera | #XPLAP

TeacherCast

In todays episode, we sit down with Mike and Culinary Educator Tisha Richmond to discuss how we can bring Gamification into our classrooms. The post Explore Like a Pirate: Gamification Tips and Strategies with @MrMatera | #XPLAP appeared first on TeacherCast Educational Broadcasting Network.

Citizen Science, Crowdsourcing, Gamification and Cryptocurrency, Oh My!

Doug Levin

In an interesting twist, some of these projects are even pursuing gamification strategies to attract and engage new citizen scientists in their efforts. The post Citizen Science, Crowdsourcing, Gamification and Cryptocurrency, Oh My!

5 Easy Steps for Gamification in Education

Prodigy

Let’s assume you already know the “whys” behind gamification in education: why it works, why it’s backed by research, and why so many teachers love it. The post 5 Easy Steps for Gamification in Education appeared first on Prodigy Blog.

Beyond K-12: 8 Reasons Why Higher Education Should Adopt Gamification

EmergingEdTech

Gamification has been part of teaching strategy in K-12 even before it was common for. Educational Games & Gamification gamification of higher education gamify your college course making the case for gamification in college courses

How gamification is driving learning space design

eSchool News

Gamification is moving from simple novelty to a valid pedagogical approach that can deliver powerful learning experiences in higher education and K-12 classrooms alike—and this growth has led to changes in how educators approach their classrooms and physical learning spaces.

30 Facts About Gamification That Teachers Can’t Overlook

Brilliant or Insane

This infographic not only indicates a strong connection between gamification and student engagement, it shows that Fortune 500 companies like IBM and Xerox are using gamification to train employees. The post 30 Facts About Gamification That Teachers Can’t Overlook appeared first on Brilliant or Insane. Infographics Strategy Technology elearning gamificationBrilliant or Insane. If you’re not “gamifying” your classroom, then let the games begin.

How an LMS can supports a school’s edtech strategy

Neo LMS

7 Ways an LMS supports a school’s edtech strategy. Supporting schools with the technology and other digital resources to reduce the administrative burden and improve the learning experience of students is one of the key objectives of an edtech strategy.

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Game-based Learning vs Gamification: What’s the Difference?

MIND Research Institute

Game-based learning and gamification at immediate glance may seem like similar and interchangeable terms. This distinction leads to a larger difference in learning outcomes when comparing game-based learning vs. gamification. What is Gamification?

GUEST POST: Team Tournaments HS Gamification Using Class Dojo

Baker's B.Y.O.D.

I''m fascinated with gamification and using Edmodo to gamify my Odyssey unit , but Mrs. Dause''s approach has got me thinking. This year, I’ve experimented with what feels like a vast array of educational technology and strategies. Could data translate to gamification?

20 Strategies For Getting The Best Work From Your Students

TeachThought - Learn better.

The post 20 Strategies For Getting The Best Work From Your Students appeared first on TeachThought.

4 ways to power up your classroom this fall

Ditch That Textbook

That is game-design in it’s purest form — leveraging choice, strategy, skill, and a little luck […]. Gamification Guest Blog games in the classroom gamification learning games power up classroomRemember the joy you felt when laid the last domino in a match, played the final card in the deck, and finally reached level 4 in your Super Mario Brothers world? Well, that feeling is not just a coincidence.

10 Strategies To Make Learning Feel More Like A Game

TeachThought - Learn better.

10 Strategies To Make Learning Feel More Like A Game by TeachThought Staff We’ve talked about gamification quite a bit, which is different than game-based learning, if you’ll recall. The definition of gamification is the application of game-like mechanics to non-game entities to encourage a specific behavior.) The post 10 Strategies To Make Learning Feel More Like A Game appeared first on TeachThought.

4 ways to power up your classroom this fall

Ditch That Textbook

[callout]This post is written by Cate Tolnai, a co-founder of BUOY Consultants, a partnership agency serving schools, districts, and companies with implementation strategy and services. Gamification Guest Blog games in the classroom gamification learning games power up classroomHer recent co-authored publication, Power Up Your Classroom: Reimagine Learning Through Gameplay, (ISTE, 2019) presents frameworks for learning engagement and instructional design.

Explore Like a Pirate: Classroom Games and Gamification

Fractus Learning

In late 2015, Matera published his experiences in the book Explore Like a Pirate : Gamification and Game-Inspired Course Design to Engage, Enrich, and Elevate Your Learners. The different chunks highlight specific ideas and strategies for using game-based learning in the classroom.

Stimulating Learning during National Game and Puzzle Week

Where Learning Clicks

Outside the Classroom engagement Gamification national game and puzzle week stimulating learning stimulating learning during National Game and Puzzle Week student engagement Teaching Strategies

10 Popular Educational Trends and What You Need to Know

Waterford

Gamification. Gamification , a learning strategy that involves using games and rewards to teach students, is a strategy with plenty of both advocates and critics. Play As You Learn: Gamification as a Technique for Motivating Learners.

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Stimulating Learning during National Game and Puzzle Week

Where Learning Clicks

Outside the Classroom engagement Gamification national game and puzzle week stimulating learning stimulating learning during National Game and Puzzle Week student engagement Teaching Strategies

10 Strategies To Make Learning Feel More Like A Game

TeachThought - Learn better.

10 Strategies To Make Learning Feel More Like A Game by TeachThought Staff We’ve talked about gamification quite a bit, which is different than game-based learning, if you’ll recall.

10 Strategies To Design Your Classroom More Like A Video Game

TeachThought - Learn better.

Gamification and game-based learning (which are different, by the way: the former uses encouragement mechanics to promote engagement, while the latter uses video-games as core […]. The post 10 Strategies To Design Your Classroom More Like A Video Game appeared first on TeachThought.

Social Media and Gamification Take Center Stage in Learning – Noelene Callaghan, Australia

Daily Edventures

Callaghan – selected this year as an MIEE – is known for her commitment to developing 21 st century skills and learning strategies in her classes, mainly through personalized learning and gamification.

5 Tips on how to gamify your classroom

Neo LMS

After exploring why educators should include gamification techniques in their classrooms and a few principles of gamification they can follow in order to do that, I promised a few tips on how to do it exactly. Implementing gamification in learning activities is not a game play.

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8 Strategies To Help Students Ask Great Questions

TeachThought - Learn better.

8 Strategies To Help Students Ask Great Questions. ” 8 Strategies To Help Students Ask Great Questions. Question stems are a more elementary questioning strategy than the Question Formation Technique (see above), but not necessarily less effective.

Teaching with Crossword Puzzles

Where Learning Clicks

Inside the Classroom ESL/ELL Education Gamification Personalized Learning Teacher Resources Teaching StrategiesLearn how teaching with crossword puzzles can impact learning and vocabulary retention and complete our own edtech crossword!

Power Up Your Classroom with Game Play [interview with Cate Tolnai and Lindsay Blass] – SULS022

Shake Up Learning

We discuss what types of classroom environments are appropriate for gamification and ways you can incorporate game-based learning today! This episode is jam-packed with inspiring nuggets that will get you started with gamification today. Gamification v.

Get in the Game(ification) With Five Games

CUE

This year at the CUE 2017 National Conference there were a lot of sessions on the topic of gamification, a strategy for increasing student engagement by applying game design principles to a classroom setting.

Purpose Driven Learning: Myths, Problems, and Education Applications

Ask a Tech Teacher

Gamification of learning — The Internet is filled with a spectrum of educational games that support academic goals. Classroom management Education reform Teaching Strategies pedagogy

The Kinds Of Things Learning Badges Can Emphasize

TeachThought - Learn better.

Learning badges often get confused with gamification. Gamification is the application of game-like mechanics to a non-game entity—making a “game” out of something that’s not. In How Gamification Uncovers Nuance In The Learning Process , I explained the benefit. “A

3 ways teachers can make learning more interactive

eSchool News

From gamification to crowdsourcing, improve learning with these interactive elements. Today’s students are a uniquely interactive group.

3 ways to revamp lessons for the interactive learner

eSchool News

To connect with today’s interactive learner, look to these innovative strategies. Friendly competition can improve focus and drive better results, which is why “gamification” is a hot trend in corporate training and educational circles.

My top 6 gaming resources for STEM teaching

eSchool News

Perhaps the best strategy is to embrace the technology and harness it for learning. Using games to teach, and adding gamification principles to the classroom, can make learning meaningful, engaging, and fun for even the most reluctant learners.

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Solve in Time: Gamifying the problem-solving process

NeverEndingSearch

He created his Solve in Time card game to mash together such solid learning and planning strategies as human-centered design; the design-thinking process; authentic, passion-based projects; social and emotional learning; problem-based learning and gamification.

5 ways to gamify writing in the classroom

eSchool News

Believe it or not, writing is a natural fit for gamification techniques. It’s a great strategy that helps students overcome the lack of motivation they have regarding writing assignments.

Game Education: It’s in Their DNA – Guest Post from Courtney Pepe

EdTechTeacher

At Christian Life School in Genoa Illinois, Technology Facilitator, Ryan Read, uses the Land of Venn to explore the concepts of Geometry and Strategy with students in his third, fourth, and fifth grade math classes. Learn more about Gamification, STEM, and more this Summer!