Why gamification works [Part 2]

Neo LMS

In my last blog we started discussing the “why” of gamification , with a specific focus on the nature of motivation, lensed through one broadly held theory of motivation called Self-Determination Theory (SDT), not to be confused at this point with self-directed learning.

Making progress in learning with gamification

Neo LMS

Just think about how we communicate, how we travel, how we meet new people, and of course, how we learn. This is where e-learning steps in, bringing along the power of big data. The performance of each student in an online course is more straightforward than that in a traditional one.

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Online Learning Methods You Can Use in your Virtual Classroom

WizIQ Education & Technology

Learning is skills or knowledge acquired through study, experience or being taught. Online learning is the reimagining of the educational process that maximizes available virtual classroom software.

Meaningful Gamification and Student’s motivation by Lynette Tan (NUS)

Playware Studios

A research paper authored by Dr. Lynette Tan of NUS was published in the Online Learning Journal VOL 22, NO 2 (2018) [ISSN: 2472-5730]. The results point to the potential that meaningful gamification has in motivating and helping students in scaffolding reading material before their classes, and shows it to be not only a viable but also a worthwhile facility to invest in and develop—particularly for facilitating a flipped-classroom environment.

Make your LMS a social learning platform

Ask a Tech Teacher

Vivek Singh, education professional and contributor to Ask a Tech Teacher, has some interesting ideas on using your native LMS as a social learning platform. LMSs are now being accepted as one of the ways to learn smartly. What makes your LMS a social learning platform?

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#EdTech #HigherEd Interview: Kevin Corbett on Higher Ed’s Online Future

Kevin Corbett

Educational Change Gamification Higher Education Online LearningOne of EdTech’s 50 must-read IT bloggers speaks out on the issues in higher education that are shaping the future. Frank Smith Google+Twitter Frank is… Read more.

A true gift from SHEG: DIY digital literacy assessments and tools for historical thinking

NeverEndingSearch

You may remember Stanford History Education Group (SHEG) for its groundbreaking and utterly depressing report, Evaluating Information: The Cornerstone of Online Civic Reasoning. These tasks are perfect for learning across the curriculum and especially for librarian-led learning.

How can Teachers Increase Social Learning While Teaching Online?

Ask a Tech Teacher

It’s becoming more common to take online classes or blend traditional with online learning. The main point of this theory is that social learning attributes human behavior to be an outcome of cognitive, behavioral and environmental influences (Bandura, 1977 ).

Top 5 new EdTech tools that you might use in your university

Neo LMS

The change already delivers extraordinary results and 96% of teachers claim that EdTech increases student engagement in learning. 3D learning. However, the whole system changes with the introduction of 3D learning. Game-based learning. Online learning.

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Is Online Education Better than Traditional Education?

Kitaboo on EdTech

Students have access to new technology which helps them learn and retain information in a far better manner. A popular alternative to traditional education is online education or eLearning. The online education model is basically trying to overcome the disadvantages of the traditional education system, while also providing additional benefits. Online education, on the other hand, encourages participation in classroom activities and peer-to-peer collaboration.

BreakoutEDU: More Than a Time-Filling Game

Shake Up Learning

The post BreakoutEDU: More Than a Time-Filling Game appeared first on Shake Up Learning. Think of BreakoutEDU as an escape room game for your classroom, aligned with your learning goals. Susan shares her journey into BreakoutEDU, her skepticism, and lessons learned.

Why students love a game-based learning experience

Neo LMS

For as long as children have preferred playing to sitting quietly and learning their ABCs, preschool teachers have been craftily devising games as Trojan horses to teach them concepts such as shapes, letter recognition, colors, seasons and relationships. Why students love game-based learning.

5 Reasons e-learning is perfect for introverted students

Neo LMS

This means they don’t particularly enjoy being surrounded by people at all times, they are not very vocal about neither their struggles nor their successes in their learning process, need a little extra time to participate in any kind of discussion and are painfully aware of their surroundings.

Want to Make Your Course ‘Gameful’? A Michigan Professor’s Tool Could Help

Wired Campus

Mr. Fishman has borrowed elements of gaming to develop GradeCraft, a learning-management system that lets instructors organize their courses in a “gameful” way. Mr. Fishman’s assessment system treats unsuccessful assignments not as failures but as learning experiences that pull students closer to mastery. Mr. Fishman doesn’t define what he’s doing as gamification. Online Learning TechnologyWhat if the classroom were more like a video game? Barry J.

7 e-learning trends for educational institutions in 2017

Neo LMS

Whether they used online courses as a stand-alone teaching technique – or as part of a blended learning environment – teachers did their best in delivering the best education they could. 7 e-learning trends for educational institutions in 2017. Personalized learning.

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How online courses can nurture emotional intelligence

Neo LMS

By defining EQ as a capability researchers made it possible for teachers to contemplate how teaching and building EQ could enhance a student’s learning. How online courses can nurture emotional intelligence. So how do we motivate students already learning in an online environment?

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Designing for accessibility in e-learning

Neo LMS

Many of these disabilities affect the information processing and learning experience of children and teenagers, but they are not impossible to overcome. Why e-learning accessibility matters: WCAG and Section 508. What should educators focus on when ensuring accessibility in e-learning.

Meeting the needs of introverted students with e-learning

Neo LMS

When their learning needs are met, introverts thrive. Including e-learning in classroom instruction is a great way to meet the needs of introverted students, and here are four reasons why: 1. With e-learning almost all classroom distractions simply disappear. E-learning

A Peek in My Week: Games, Mattering, Questions, Laughter & Learning WHEW!

The CoolCatTeacher

Gamification is not just points and badges “chocolate on broccoli” as Kae Novak calls it. Gamification is a full-on change in approach to how you “do class.” Do you apply what you learn? The more I learn, the more I realize I have to learn.

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How 'Learning Experience Design' Helps Customize Online Courses at Scale

Edsurge

Today’s faculty is also tasked with something the school’s Jesuit founders could not have imagined: deciding not only which courses are taught but how to teach them—in person, online, or through a combination of both. Online course at Boston College's Carroll School of Management.

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Unlocking the Gate to Better Learning

EdNews Daily

Cleon Franklin, a great innovator and former Director of Virtual Schools and Online Learning at Shelby County Schools, said a very interesting thing about what happens when you ungate students. Now imagine that it is possible via custom software and virtual world learning environments.

10 Must-Have Features of an Online Education Platform

Kitaboo on EdTech

An online education platform is meant for delivery of educational content to students. This high demand has resulted in the production and availability of many such online education platforms in the market, putting educational institutions in a dilemma.

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When His Roster Outgrew His Classroom, This Prof Mastered Modular Online Curriculum

Edsurge

It was an unanticipated scheduling issue that challenged Dr. Bruce Robertson to completely redesign a classroom course to fit an online/in-class hybrid format—in just two weeks. Right before the start of the Fall semester in 2002, Robertson learned that the 400-seat movie theater that held his Principles of Marketing class at San Francisco State University would no longer be available. Different students have different approaches to learning, he says.

Game-based platform targets college prep, exams

eSchool News

Hobsons has launched Naviance Test Prep, a new online learning platform that is intended to make test prep engaging and personalized for students. Naviance Test Prep aims to support students preparing for the redesigned version of the SAT exam.

Announcing the Library 2.0 "Emerging Technology" Mini-Conference

The Learning Revolution Has Begun

We're excited to announce our third Library 2.019 mini-conference: "Emerging Technology," which will be held online (and for free) on Wednesday, October 30th, from 12:00 - 3:00 pm US-Pacific Daylight Time (click for your own time zone).

Disciplining educational technology

Bryan Alexander

Organizers noted that the past few years have seen serious growth in online learning, combined with a new look at redesigning digital pedagogy, on top of recent concerns about the quality of undergrad education. Even less leads learning scientists to educational technology.

Disciplining educational technology

Bryan Alexander

Organizers noted that the past few years have seen serious growth in online learning, combined with a new look at redesigning digital pedagogy, on top of recent concerns about the quality of undergrad education. Even less leads learning scientists to educational technology.

10 Experts’ Predictions for Education and Technology in 2016

GoConqr

But that hasn’t stopped us from asking a number of experts in education and technology to gaze into their crystal balls and share their thoughts on one major EdTech trend we can expect to see lighting up learning and one major challenge that education will face in 2016. I believe more schools worldwide will find the funds and way to have their students learn with technology. One of the biggest EdTech trends in 2016 and for the years to follow will be gamification.

Register for the Library 2.0 "Emerging Technology" Mini-Conference - Plus, Some Accepted Sessions Are Online!

The Learning Revolution Has Begun

Our third Library 2.019 mini-conference: "Emerging Technology," which will be held online (and for free) on Wednesday, October 30th, from 12:00 - 3:00 pm US-Pacific Daylight Time (click for your own time zone). This is a free event, being held live online and also recorded.

Trends to watch in 2015: education and technology

Bryan Alexander

Online learning, or the teaching formerly knows as “distance learning” Will this keep growing? There’s now a movement to teach humanities seminars online. Skepticism about the quality of online learning could migrate to the general population.

Next Week - The Library 2.0 "Emerging Technology" Mini-Conference - All Keynotes and Sessions Posted!

The Learning Revolution Has Begun

Our third Library 2.019 mini-conference, "Emerging Technology," will be held online (and for free) on Wednesday, October 30th, from 12:00 - 3:00 pm US-Pacific Daylight Time (click for your own time zone). This is a free event, being held live online and also recorded.

Storms over liberal education: notes on the 2016 AAC&U conference

Bryan Alexander

A quick round of introductions revealed some interesting trends: a growing number of liberal arts institutions are launched or growing online learning programs; many sought to find the distinct ways liberal arts institutions, and campuses pursuing liberal education, can use technology.

A Dictionary For 21st Century Teachers: Learning Models & Technology

TeachThought - Learn better.

Learning Models, Theories, and Technology: A Dictionary For 21st Century Teachers. Purpose: Improving our chance for a common language in discussing existing and emerging learning trends, model, and technology in hopes of innovation in classrooms, and collectively, education at large.

What you Need to Know about K-12 Fundraising Tech

Technology Tidbits

However, the development of numerous online fundraising options for students has created the opportunity for schools to embrace digital storytelling and social media sharing in their fundraising efforts. We’ll show you how fundraising technology aimed at K-12 schools is effective because it is: Shareable Educational Adaptable User-Friendly Let’s get started with one of the most important aspects of any online fundraising effort: how shareable the campaign is!

Learning Revolution Events - Future of Museums Events Are This Week - AltEdFilmFest - Homeschooling - Gaming in Ed

The Learning Revolution Has Begun

The Learning Revolution Weekly Update July 22nd, 2014 Every individual matters. Jane Goodall The Learning Revolution Project highlights our own "conference 2.0" virtual and physical events and those of our over 200 partners in the learning professions. We also highlight good conversations about learning taking place between educators, learners, leaders, and others from the school, library, museum, work, adult, online, non-traditional and home learning worlds.