Remove Gamification Remove Mobility Remove MOOC Remove Personalized Learning
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Trends to watch in 2015: education and technology

Bryan Alexander

Skepticism about the quality of online learning could migrate to the general population. And the MOOC numbers look like they’re rising. Unless the worm turns globally, I’d expect planet MOOC to keep growing in 2016. Let’s see if higher ed figures out mobile-first design, as ELI recommends.

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The Business of 'Ed-Tech Trends'

Hack Education

Among the major trends Meeker identified for 2017: mobile advertising, gaming, and healthcare. There are, after all, only so many times you can put “mobile” on your list of “what’s on the horizon” before folks begin to suspect your insights might not be that… insightful. Manufacturing Trends.

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A Dictionary For 21st Century Teachers: Learning Models & Technology

TeachThought - Learn better.

In short, differentiation is the process of personalizing universal learning goals for groups of students. As such, it is closely related to (but different than) personalized learning and individualized learning. ” Game-Based Learning. Learning through games (from physical to digital).

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Education Technology and Data Insecurity

Hack Education

Pokémon Go, a free augmented reality game developed by Niantic (a company spun out of Google in 2015), became the most popular mobile game in US history this year. Pokémon Go generated more than $160 million by the end of July, hitting $600 million in revenue within its first 90 days on the market – the fastest mobile game to do so.

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