What is Gamification in Education? 6 Ways to Gamify Your Classroom

ViewSonic Education

As long as it’s not in the context of a certain horror film franchise, but rather in regards to gamification in education, then the answer is probably, “sure!” Long story short, that’s how gamification in education came to be. Knowing is, does gamification in education sound like it might be of interest to you and your daily life? What is gamification and what are its advantages? ’ That’s where gamification in education comes in.

Microsoft replacing MinecraftEDU with new education edition

eSchool News

Starting this summer, classrooms hooked on MinecraftEDU will be given the option of migrating to a new education-focused Minecraft title, recently announced by Microsoft who has acquired the rights to MinecraftEDU from Teacher Gaming , a Finnish company. In the meantime, Microsoft is reworking and expanding the new education edition especially for classrooms. Gaming Education game-based learning gamification GBL Microsoft minecraft minecraftedu

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Microsoft Education Expands Grant Program, Updates Minecraft

techlearning

Today Microsoft Education made these STEM related announcements: Microsoft announced a new Aquatics Update for Minecraft: Education Edition and a new collection of teacher-written, inquiry-based lesson plans in partnership with BBC Learning to compliment the BBC Earth and OCEANX film, Oceans: Our Blue Planet. What’s New: New Tools for Schools ] For more information, visit the Microsoft Education blog. Gamification News grants Ed Tech Ticker STEM

#17: Microsoft One Note: Useful Tips and Tricks for the Classroom

The CoolCatTeacher

But perhaps to understand why I’m a Microsoft One Note fan, I’d like to tell you a story from several months a go. Dr. Grissom is a Microsoft Innovative Education Expert (MIEE) and focuses on the strategic implementation of technologies to improve the teaching and learning process. Explore Like a Pirate: Engage, Enrich, and Elevate Your Learners with Gamification and Game-inspired Course Design by Michael Matera.

Microsoft Education Announces Updates to Minecraft: Education Edition

techlearning

Today Microsoft Education is announcing updates to Minecraft: Education Edition, including: Minecraft: Education Edition coming to iPad: Students and educators can now use Minecraft: Education Edition on iPads to engage students in STEM, inspire creative projects across subjects, and build important skills in communication, collaboration and digital citizenship. Ed Tech Ticker App Gamification Games

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Using Pre Made Lessons for Minecraft: Education Edition on the Chromebook

Teacher Tech

Students will need a Microsoft account and the school will need to provide licences […]. Advanced Gamification Minecraft minecraft MinecraftEDU

Use Coding to Create Diverse Projects, From Art to Robotics

techlearning

Microsoft MakeCode Bring code to life with circuits, robots, Minecraft, and more Pros: Great connection between code and hardware, easily switch from block- to text-based commands. Gamification Lesson Plans edtech STEM Site of the Week Resources Robotics Makerspace News CodingPuzzle App Teaches Coding & Challenges Learners ] Cons: Must buy peripherals/hardware for most uses; core subject teachers may find it hard to integrate.

“Discovering the Microsoft Educator Community was a huge turning point for me as an educator.” – Liz Wilson, UK

Daily Edventures

That’s why gamification is gaining such a foothold in the world of education. For Liz Wilson, a Microsoft Innovative Educator Expert and MIE Master Trainer, using the gamification pedagogy as well as games like Minecraft Education completely transformed her classroom. “I Another major turning point for Wilson was the moment she discovered the Microsoft Educator Community. You can also connect with Liz at her Microsoft Educator Community Profile. Liz Wilson.

A true gift from SHEG: DIY digital literacy assessments and tools for historical thinking

NeverEndingSearch

You may remember Stanford History Education Group (SHEG) for its groundbreaking and utterly depressing report, Evaluating Information: The Cornerstone of Online Civic Reasoning. In the November 2016 Executive Summary , the researchers shared: When thousands of students respond to dozens of tasks there are endless variations. That was certainly the case in our experience.

The Future of eLearning - 10 Trends To Be Aware Of

ViewSonic Education

Today, what with Apple’s Siri, Microsoft’s Cortana, and your everyday text-based chatbots, AI has experienced at-home integration around the world. Gamification. Referred to as gamification, or game-based learning, this facet of eLearning attempts to make education fun! Moreover, when it comes to the somewhat impersonal nature of eLearning in particular, gamification of the industry is not just welcomed, it’s ideal.

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QuizBreaker - A scheduled online quiz game that helps teams get to know one another in a fun way.

Educational Technology Guy

Companies like Microsoft and Google are using QuizBreaker to keep their remote employees happy and engaged! QuizBreaker ( [link] ) helps remote teams keep morale high through fun quizzes with lots of gamification. Some of their notable customers include; Google, Microsoft, Coca Cola, Ford, and General Electric. Players answer ice breaker questions and then once a week a quiz gets sent around the team where they have to guess 'Who said what'.

Game On: Teachers Should Continue to Gamify Classrooms

EdTech Magazine

Get Your Gamification On. Several years ago, gamification was an emerging trend and even named one of the Horizon Report’s Top 10 things driving educational change. Microsoft purchased “Minecraft,” an immensely popular world-building game, in 2014, and immediately churned out an education edition. Just this February, Microsoft launched a new way to use Minecraft in the classroom by adding a chemistry update. Gamification allows teachers and students to connect.

CrazyIdeas.Doc

techlearning

I’ve been lucky where my kids have partnered with Google, Microsoft, Skype, Slack, and many other national and local businesses and experts. Until then, GLHF cross-posted at Teched Up Teacher Chris Aviles presents on education topics including gamification, technology integration, BYOD, blended learning, and the flipped classroom. TL Advisor Blog PBL News Pedagogy GamificationIn my Google Drive I have a folder called Top Secret. There are only two documents in that folder.

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Must-have features in any LMS

Neo LMS

Gamification So ubiquitous and redundant, but every LMS should have some sort of gamification. Microsoft Office and Google Docs integration Ahh, two of the top productivity apps. Surely, you’re thinking that Microsoft and Google are rivals. However, some also create their files on Microsoft Office and save them to OneDrive (Microsoft’s answer to Google Drive). Hence, integrate Microsoft and Google with learning management systems.

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“This way of working has changed my way of understanding education.” – Oscar Herrero, Spain

Daily Edventures

Microsoft Innovative Educator Oscar Herrero says his favorite classroom activities involve gamification, using virtual reality, and collaborative questionnaires to inspire his students. Herrero’s teaching style has evolved as new approaches like gamification, the flipped classroom, and project-based learning have gained traction. Connect with Oscar on his blog , or at his Microsoft Educator Community Profile. Favorite Microsoft product, tool, technology: OneNote.

“Attention schools around the country: it is crucial that you redefine what you consider to be your CORE subjects. Computer Science and programming must be an integral part of education at all levels.” – Doug Bergman, USA   

Daily Edventures

Gamification plays a big role in how he translates his passion to students. Bergman , a Microsoft Innovative Educator Expert, shares his insights through his blog , which promotes “different ways forward in education.”. It’s always refreshing to hear about gaming and gamification. Favorite Microsoft product, tool, technology: HoloLens and Kinect. 21st century skills Information People computer science Microsoft Innovative EducatorDoug Bergman.

“Attention schools around the country: it is crucial that you redefine what you consider to be your CORE subjects. Computer Science and programming must be an integral part of education at all levels.” – Doug Bergman, USA   

Daily Edventures

Gamification plays a big role in how he translates his passion to students. Bergman , a Microsoft Innovative Educator Expert, shares his insights through his blog , which promotes “different ways forward in education.”. It’s always refreshing to hear about gaming and gamification. Favorite Microsoft product, tool, technology: HoloLens and Kinect. 21st century skills Information People computer science Microsoft Innovative EducatorDoug Bergman.

And the top e-learning trends for 2016 are.

Neo LMS

Second, the introduction of gamification. Initially thought by some experts and even teachers as a gimmick , gamification quickly caught the interest of the ed tech world, because the best way to teach students is to play games. It’s December, it’s almost the end of the year and it's time to talk about the 2016 e-learning trends. We always love to greet the new year with a bang, both literally and figuratively.

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K–12 Teachers Use Virtual and Augmented Reality Platforms to Teach Coding

EdTech Magazine

Innovations in virtual and augmented reality in the classroom are taking the concept of gamification to a whole new level. . Tynker , another application, is an augmented reality platform that lets students build AR projects in the classroom and teachers build coding courses around students’ affinities for video games; take Microsoft Minecraft for Education , for example. . K–12 Teachers Use Virtual and Augmented Reality Platforms to Teach Coding. eli.zimmerman_9856.

Disruptive technologies in Education industry

EdSense

impetus for the number of startups investing in the edtech sector and technology releases by players like Microsoft, Google have given the necessary boost for educators to look towards technology to impart education for the future. Gamification. Minecraft, Mathletics are some of the popular gamification apps that are in use across many schools.

“As an Innovative Educator, you not only get products and training, you get over-the-top support, celebration and inspiration, so I’m very excited about the future of the program.” – Suzy Lolley, USA

Daily Edventures

Suzy Lolley Instructional Technology Specialist, Microsoft Innovative Educator Expert. As a third-year Microsoft Innovative Educator Expert, Lolley is no stranger to innovating with technology. In today’s Daily Edventure, we learn more about how Suzy Lolley is using technology, gamification and more to make a difference for both students and teachers. What is the best part of being a Microsoft Innovative Educator Expert?

Texthelp Launches WriQ to Automate and Standardize Writing Assessment

eSchool News

It concludes that research-based tools that encourage engagement through real-time feedback and gamification, as well as provide student autonomy, will likely have the best impact on both student outcomes and teacher workloads.

14 Education Advancements in a Year

Ask a Tech Teacher

Whether it be via Google Drive, Microsoft’s OneDrive, or another option (like Box), it’s much easier for students to start a project at school, finish at home, and then submit it via the Cloud. Gamification of classes. By 2017, the gamification of learning finally had the successful track record that allowed it to be accepted as an effective and engaging approach to teaching.

Supercharge Classroom Participation with Chromebooks

EdTechTeam

Available through G Suite for Education and Microsoft Office 365 Teams, teachers can turn their regular Google Slide or PowerPoint decks into interactive presentations with questions and answers in real time promoting complete student interaction and instant formative feedback. . 100% lesson participation is achievable through 1:1 Acer Chromebooks. This blog post is sponsored by Acer Education, a partner of EdTechTeam.

Don’t forget about pedagogy when chasing technology!

Neo LMS

This post was originally published on Microsoft UK Schools blog , May 5, 2017. What schools can learn from a simple tailor. What does tailoring have to do with education? Nothing much would be an average answer, but I beg to differ. And the following story will make my case. You see, I grew up wearing almost only tailor-made clothes. They were unique, they fit me perfectly, and all my friends and classmates envied me for this. No, my parents were not millionaires.

Test Time, Game Time

EdTechTeam

This was 2009, and it was my first time experimenting with gamification. I have tried to dig up those instructions many times in the past, but they were probably saved in Microsoft Word on a thumb drive buried in a box somewhere. It’s that time of year again. Spring break is over, the sun’s out, and for many, there’s one last dreaded obstacle in the way of summer break: end of year testing.

Improvising, learning and sharing – one teacher’s guide to #hacktheclassroom – André Spang, Germany

Daily Edventures

Spang and I met in Budapest during the recent Microsoft E2 Global Educator Exchange , which celebrates the achievements of extraordinary educators who combine content, pedagogy and technology to create innovative learning environments for their students. He is a Microsoft Expert Educator (class of 2015), a public high school teacher in Cologne and a lecturer at the University of Cologne for Music and Digital Media. So I do gamification.

With a degree no longer enough, job candidates are told to prove their skills in tests

The Hechinger Report

If a college degree was the only measure of potential, he said, no one would have ever hired Apple co-founder Steve Jobs, Microsoft co-founder Bill Gates or Facebook co-founder Mark Zuckerberg, who all dropped out. Artificial intelligence, gamification and other developing technologies are giving rise instead to what experts call “situational judgment” and “scenario-based” assessment tests.

Taking Student Voice Beyond The Classroom

techlearning

At the same time I started the Innovation Lab in 2016, I was invited to a gamification conference at UPenn. There I was paired up in a session with Ross Smith , Director of Engineering at Microsoft’s Skype. Until Next Time, GLHF cross-posted at Teched Up Teacher Chris Aviles presents on education topics including gamification, technology integration, BYOD, blended learning, and the flipped classroom.

Interactive presentations: a round-up

NeverEndingSearch

Officemix : This add-on to the Microsoft Office suite enables users to add questions, polls, video and more to create more interactive Powerpoint presentations. Also note: Microsoft Sway presents yet another interactive report/presentation/storytelling option, based on a modern, media-rich canvas rather than slides. Sometimes it just hard to know.

What’s New

techlearning

Highlights include new reader functionality in Destiny Library Manager, offline access on Chromebooks and support for exporting eBook notes to Google Drive or Microsoft One Drive documents, web accessibility guidelines update to Destiny Discover, QoL updates to the Lexile Reading Program Service and Resource Manager, and more. Students are driven to succeed by QwertyTown’s gamification features, social motivation and engaging lessons and challenges.

8 Cool Tools You May Have Missed at ISTE 2017

Graphite Blog

It's not easy to stand out among the the giants of edtech like Google, Apple, or Microsoft. Silas uses gamification, avatar creation, and (soon) VR to help kids record videos of their own situations and get teachers involved in feedback. Still, smaller developers are innovating at a rapid pace and are creating some truly exciting tools.

WHAT’S NEW: NEW TOOLS FOR SCHOOLS

techlearning

Users can also use the NEO advanced features such as automation, gamification, learning paths, and competency-based learning directly from the Windows App. Key areas of recent focus include unique integrations to content providers like Knovation and cloud apps like G-suite and Microsoft Office, streamlined workflows for common daily tasks such as creating assignments and assessments, providing feedback to students, grading, rich messaging and fully mobile apps.

Being ‘The Guide on the Side’ is not Enough. Become The COO.

techlearning

In the last five years of being the COO of the classroom, my students have remodeled their entire classroom , completed yearlong passion projects , turned a profit running real businesses , and worked with companies like Slack, Google, Microsoft, and Skype. cross-posted at Teched Up Teacher Chris Aviles presents on education topics including gamification, technology integration, BYOD, blended learning, and the flipped classroom.

What?s New: New Tools for Schools

techlearning

Coalition members include Microsoft, Amazon, Computer Science Teachers Association, College Board, and Excellence in Education Foundation, and other local tech and education organizations. will include a fresh new look, upgraded adaptive keyboarding curriculum, more gamification for students, a Digital Citizenship curriculum aligned to ISTE standards, more Learn to Type Code, ADA Compliance Features and much more!