Remove Gamification Remove LMS Remove Mobility Remove Social Media
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Make your LMS a social learning platform

Ask a Tech Teacher

Vivek Singh, education professional and contributor to Ask a Tech Teacher, has some interesting ideas on using your native LMS as a social learning platform. We inadvertently learn from our daily social interactions, with most of our informal learning happens through online sources of information.

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Must-have features in any LMS

Neo LMS

Learning platforms features are standardized because users expect each platform to have the same basic features, such as integrating a school’s grading system in the LMS. So what are these features that any LMS should have? Gamification So ubiquitous and redundant, but every LMS should have some sort of gamification.

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Why your young students love e-learning

Neo LMS

Social media channels provide the digital alternative for the “traditional” social life and support communication within online communities non-stop. They turn to other social media sites , like Instagram, Snapchat, Tumblr, Yik Yak, or Twitter. An LMS is the perfect tool for gamifying learning content.

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Virtual Virtuoso: Optimal user experience features for e-learning

Neo LMS

Use customization and gamification. And the possibilities for customization and gamification don’t end with very young learners and lower grades. Use social media and class message boards. Chances are good that these newly remote learners have pretty extensive experience with social media.

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Trends to watch in 2015: education and technology

Bryan Alexander

Mobile : as humanity continues to migrate ever-increasing swathes of life into handhelds, educators slowly follow suit. Let’s see if higher ed figures out mobile-first design, as ELI recommends. ” I’ve been telling educators about the importance of mobile since 2000. post-2001) web. From non-edutech trends.

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Storms over liberal education: notes on the 2016 AAC&U conference

Bryan Alexander

I kicked things off with a survey of major technological developments in a very top level way, then dived into specific, currently used digital tools (the LMS, ePortfolios, video, robotics, big data, social media, 3d printing, etc.). But participants were very, very engaged from the start.

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35 edtech innovations we saw at FETC 2023

eSchool News

Beanstack , an edtech platform that helps schools encourage kids to read through gamification, demonstrated the importance of engaging readers. The company has built several tools to do that, including a customizable reading challenge platform and a mobile app, reading challenge templates, and diverse book recommendations.

EdTech 137