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How to set up a classroom gamification level system

Neo LMS

For learning to be efficient and produce long-lasting effects, it should be engaging. The more learning resembles a game, the more appealing it will be, which is the concept behind gamification. Competitions, leaderboards, and awards are important gamification elements. Why set up a classroom gamification level system?

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7 Digital tools for student engagement across all grade levels

Neo LMS

As we head into the spring, we may notice a decrease in student engagement. For some students, there have been midterm exams, extended school breaks, or we find ourselves in the middle of standardized testing season. Students should also be part of the process of deciding on different tools to try.

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How to Use Esports to Improve Student Performance

ViewSonic Education

Goal #2: Using Esports to Boost Overall Student Engagement. Another common goal when attempting to improve academic performance in schools is to boost student engagement. Improved attendance then means a better chance that students achieve their academic goals.

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How to manage slow-working students in your classroom

Neo LMS

It will not work for everyone, but some students will focus better if they can identify what causes the distraction. Read more: Teaching students how to manage digital distractions. Acknowledge students’ struggles. Students become more involved in tasks when they look forward to something. Involve the parents.

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How to weave video game principles into the classroom

eSchool News

Key points: Harnessing the power of video games can foster a deeper, more meaningful educational experience 3 ways educators leverage gamification strategies The future of gamification For more news on gaming principles, visit eCN’s Teaching & Learning page Student engagement is vital for any educator throughout the length of a course.

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Metaverse Education: What’s Next for Virtual Learning?

ViewSonic Education

These types of virtual platforms are part of what is known as the gamification of learning, which is the use of gaming elements to improve student engagement and overall enjoyment. Not all virtual or metaverse platforms are focused on gamification, though. 2) Relatable to Modern Students (Digital Natives) .

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How to make competency-based education possible through an intelligent learning platform

Neo LMS

If they can prove mastery of those competencies, students can move further in their learning instead of being forced to attend classes on that same topic together with their colleagues. A more engaging learning experience. Moreover, students are in charge of managing the content. Competency-based education has many advantages.