A true gift from SHEG: DIY digital literacy assessments and tools for historical thinking

NeverEndingSearch

The free assessments include Google Docs assessments to copy and digital rubrics to download. You may remember Stanford History Education Group (SHEG) for its groundbreaking and utterly depressing report, Evaluating Information: The Cornerstone of Online Civic Reasoning.

STEAM It Up for Struggling Students! 15+ Resources

Teacher Reboot Camp

Teachers often share resources with these keywords- Content and Language Integrated Learning (CLIL) and Science Technology Engineering Arts Math (STEAM/STEM). Top Literacy Tools & Apps- Google App ( click here for Google resources ), Rewordify.com , Subtext.com and free iPad app, Hemingwayapp.com , Grammarly , Quizlet iOS/Android Apps, and Google Templates. Here’s my Google Survey template. I recommend using BookCreator, Issuu, Slipp.It, or Google Docs.

STEAM It Up with the 8 C’s! 50+ Ideas & Resources

Teacher Reboot Camp

Recently, I was in Indiana presenting about teaching Science Technology Engineering Arts Math (STEAM/STEM) in ways that engage digital learners. Skype or Google Hangout with a guest expert. Here are many resources for Google HangOuts. Try STEM Hollywood lesson plans , this 2nd/3rd grade lesson , or this one for English Language Learners. STEAM STEM , by shellyterrell.

Makerspace Starter Kit Updated

The Daring Librarian

One of my AWESOME former 8th graders, Lillian, started a Makey-Makey Made Simple-Simple Crowdsourced Google Doc Tutorial. Gamification for the Win! gamification -> Read my latest blog post for more! ?? Link on profile or Twitter Or Google: The Daring Librarian-Cheers!

Game Based Learning in Action

The CoolCatTeacher

There’s gamification. So this work stems from my dissertation research which was an ethnography. Gamification versus Game-Based Learning. So gamification — those are those structures around games. That’s a little bit different from gamification.

5 Ways Video Games Transform Learning and Prepare Students for Tomorrow's Jobs

Edsurge

Gamification —borrowing the motivating principles from games and applying them to a non-game setting—can rewire and bolster social dynamics in the classroom when properly implemented. Learn more about gaming while at ISTE—and beyond: Book a meeting at ISTE 2018 to learn about Classcraft’s Engagement Management System for schools and districts, and the Quests Marketplace featuring partners like Google Education, Discovery Educator Network, Newsela, LRNG, Breakout EDU and OER Commons.

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STEAM It Up with the 8 C’s! 50+ Ideas & Resources

Teacher Reboot Camp

Recently, I was in Indiana presenting about teaching Science Technology Engineering Arts Math (STEAM/STEM) in ways that engage digital learners. Skype or Google Hangout with a guest expert. Here are many resources for Google HangOuts. Try STEM Hollywood lesson plans , this 2nd/3rd grade lesson , or this one for English Language Learners. STEAM STEM , by shellyterrell.

Five Ways Teachers Can Use—and Create—Augmented Reality Experiences

Edsurge

They can require students to take photos of objects to demonstrate their understanding of the material, or allow them to access content with an inexpensive VR viewer like Google Cardboard. 4.Teacher-created virtual expeditions Google Expeditions is a great way to let students experience Antarctica, Machu Picchu, or even Mars in virtual reality, but the content is relatively limited. A fourth-grade student at Mendez Elementary in San Marcos, Texas, held an iPad out in front of her.

How to Build a Modern School – 6 Key Elements to Embed in Your Groundwork

ViewSonic Education

Examples are STEM, PBL, Inquiry-Based Learning, Interdisciplinary, and Base Learning. Below are three examples of transformative EdTech innovations: Gamification in education is a key movement in EdTech.

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Learning Revolution Free PD - Google Online Summit This Weekend! - Gaming in Ed - Support Free PD

The Learning Revolution Has Begun

Updates Partner Spotlight Partner Announcements Calendar of Events Deadlines Highlighted Recordings NMC Navigator Top Stories Conversations Updates Last Week to Sign Up for the Online GOOGLE for Education Summit! Teachers sometimes struggle over what to teach in the STEM classroom.

Being ‘The Guide on the Side’ is not Enough. Become The COO.

techlearning

In the last five years of being the COO of the classroom, my students have remodeled their entire classroom , completed yearlong passion projects , turned a profit running real businesses , and worked with companies like Slack, Google, Microsoft, and Skype.

Dynamic Learning v. Static Learning (DO THIS, NOT THAT)

Shake Up Learning

There are hundreds of new things to do in the classroom: Genius Hour, Maker Education, Project-Based Learning, Problem-Based Learning, Challenge-Based Learning, Robotics, Coding, Gamification, STEM, STEAM, lions and tigers, and bears, oh my! Ready to Become a Google Certified Trainer?

One Year Later: 2nd Cohort of New Innovators Finish Their Yearlong Cohort

EdTechTeam

Innovator: Stephanie Filardo Mentor: Joanna Sanders Google Parent A resource to help parents understand GSuite for Edu and how their child may use it at school. Fanny helped with a book chapter that I wrote on gamification.

#ICE18: Rushton Hurley Discusses Tactics for Leading a Digital Media Revolution

EdTech Magazine

I've seen PD programs designed around gamification strategies that give teachers room to try things they might not have tried otherwise. HURLEY: The range of Google tools available is certainly one avenue for taking things to another level, if done in a way that allows teachers to properly explore the potential of meaningful online collaboration. She is passionate about promoting STEM career pathways for K-12 students in underrepresented communities.

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The 2018 Honor Roll: EdTech’s Must-Read K-12 IT Blogs

EdTech Magazine

Google+. Google’s education solutions just keep expanding. Thankfully, there’s Alice Keeler, a Google Certified Teacher and self-described super-nerd. Keeler has more than 50 tips for Google Classroom under her belt, with an e-book on that series in progress. Virginia educator Tim Stahmer talks all things STEM (science, technology, education and math) on his blog. Kasey Bell is a Google-certified instructional technology consultant with a ton of personality.

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10 Ways Pokémon Go Augments Real-World Education & Student Learning

The ASIDE Blog

Much like the geocaching craze, Pokémon Go draws from the Google Maps API to turn everyday sites into Gyms and Stops. Problem Solving - This Poké-distraction employs the best of gamification. STEM & Big Data - Educators have been wrestling with the world of Big Data for years.

What’s New: New Tools for Schools

techlearning

The application is free to download from the App Store or Google Play. org/parents/stem-agriculture/youth-stem-activities/ ) HughesNet and National 4-H Council announce the launch of STEM Lab to inspire the next generation of scientists.

Makerspace for Little or Nothing

The Daring Librarian

Cardboard Tube STEM Activities and more! This is a Mommy blog that has lots of great STEM ideas! I'm a big advocate of STEAM rather than STEM. Gamification For The Win 10 Coloring Pages for Women's History Month More Maker Posts!

Future Trends Forum #9 with Gardner Campbell: full recording, notes, and Storify

Bryan Alexander

Gardner responded that this metric can trigger fierce political battles, especially between the humanities and STEM fields. This is a kind of deep gamification, to some extent, creating environments that induce clicking and exploring.

Future Trends Forum #9 with Gardner Campbell: full recording, notes, and Storify

Bryan Alexander

Gardner responded that this metric can trigger fierce political battles, especially between the humanities and STEM fields. This is a kind of deep gamification, to some extent, creating environments that induce clicking and exploring.

8 Cool Tools You May Have Missed at ISTE 2017

Graphite Blog

It's not easy to stand out among the the giants of edtech like Google, Apple, or Microsoft. Using Google Expeditions for VR? They may not be for every educator, but one might just be the hidden gem you've been looking for: Xplor Labs : There isn't much content here yet (they say more is coming), but Xplor Labs, like Defined STEM , is interested in real-world project-based learning.

The Asian Money Fueling US Edtech Investments

Edsurge

The technologies built by these companies span a wide gamut of buzzwords (adaptive learning, artificial intelligence, gamification) but will be integrated with TAL’s online offerings. In China, families are looking beyond tutoring and test prep “for things that they think are critical for their children’s futures, such as STEM and robotics,” observes Angela Bao, Senior Investment Manager at. Sinovation Ventures , a venture firm founded in 2009 by Google’s former chief in China.

EdTech 101

Learning Revolution Free PD - Two Great Library Events - GlobalEdCon Deadline - UNC's Amazing World View

The Learning Revolution Has Begun

Participatory, hyperlinked library services; DIY and maker movements; emerging technology in academic and research libraries; Google Glass—our Library 2.014 conference covered a broad range of topics and these were among the most notable.

Education Technology and the Year of Wishful Thinking

Hack Education

Not just the loss of Seymour Papert and Prince and David Bowie and Phife Dawg and Harper Lee and Gwen Ifill and Alan Rickman and Gene Wilder and Ursula Franklin and Scott Erik Kaufman and Jerome Bruner and Elie Wiesel and Alvin Toffler and Leonard Cohen (and many more), but the grief and the pain that stems from these and so many other losses. Pokemon Go : “Why Pokemon Go shows the future of learning gamification,” according to Education Dive at least.

The 2013 Reform Symposium This Week - Online, Free, and with Amazing Speakers and Presenters

The Learning Revolution Has Begun

The fourth annual Reform Symposium Free Online Conference (RSCON) starts this Friday, October 11th, running for three days and in conjunction with Connected Educator Month.

Learning Revolution - Week's Free Events - Libraries Change Lives - Global Citizens - Great Keynote Recordings - NMC Weekly Top Ten Stories

The Learning Revolution Has Begun

Wednesday, March 26th at 4pm Multiply the Impact: Martin Esterman’s Newest Math Game , We welcome Martin Esterman, 2012 National STEM Video Game Challenge winner, for a look at his newest math game, Multiplication Blocks, available on GameUp! Education Revolution Google+ Community Why are economic principles governing our decisions about education? The article discusses what gamification is and what kind of learning experiences we can facilitate with gaming techniques.