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6 Digital tools that encourage computational thinking

Neo LMS

Computational thinking is an innovative approach to teaching that redesigns the STEM and ELA curriculums on a new framework. This framework focuses on turning students from consumers to content creators through game-based learning and computational thinking (CT) skills while developing their critical thinking and problem-solving skills.

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The critical link between scholastic esports and career pathways education

eSchool News

I was prepared to talk about the connections to STEM learning, the opportunity to engage otherwise disengaged students, the inclusive nature of gaming, the research behind gamification and game-based learning, and more. . More importantly, they regularly held each other accountable throughout the year!

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MIND Research launches K-12 math game-a-thon

eSchool News

Challenge encourages game-based learning to help kids learn to have fun with math. If they build it, they will learn from it. That’s the idea behind the national K-12 Game-a-thon, which invites students to let their imaginations and problem solving run wild as they design, build and share their own math games.

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Drones in the Classroom: Teaching Writing and Collaboration with Drones

The CoolCatTeacher

Vicki: What are some general guidelines for when you bring drones into the classroom to make it safe. For writing, picking your audience and being able to deliver to your audience the specific set of knowledge, is the whole point. Vicki: So Santha, obviously some teachers might have some safety concerns about drones in the classroom.

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