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It’s 2020: Have Digital Learning Innovations Trends Changed?

Edsurge

The primary trends identified by the team were: adaptive learning, open education resources (OER), gamification and game-based learning, MOOCs, LMS and interoperability, mobile devices, and design.

Trends 206
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5 Ways Video Games Transform Learning and Prepare Students for Tomorrow's Jobs

Edsurge

Here are some key insights we’ve gathered about the ways video games foster learning: 1. Games Fulfill Core Psychological Needs Incorporating gaming into education doesn’t necessarily mean more screen time. Attend our ISTE 2018 session to learn about gamifying Google Classroom. Visit Classcraft at ISTE Booth #970.

Video 137
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Self-Paced E-Learning Market Evaporating, Report Finds

Marketplace K-12

However, sales of mobile learning, simulation-based learning, game-based learning, and “brain-training” software are all on the rise. These increases are cited as major factors in the global decline of computer-based educational and professional training software. Since the U.S.

Report 70
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Digital learning futures

Learning with 'e's

I touched on personal learning networks, mobile technologies, games and gamification, the use of social media in learning, the role of user generated content, the phenomenon of ubiquitous connection, and technological convergence.