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5 Flipped Classroom Activities for High School Students

ViewSonic Education

The flipped classroom approach is emerging as a popular option within academic institutions, but many high school teachers remain unaware of the best flipped classroom activities to turn to for the in-person lesson component. 5 Suitable Flipped Classroom Activities for High Schools. Case Studies.

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12 Ways to Use Videos for Learning in the Classroom

ViewSonic Education

A video presentation can be a great way to introduce a new topic. In a scenario known as the “flipped classroom”, students may engage with video material at home before working through the issues in class. Gamification Aids Engagement. Video can be a great way of presenting these kinds of topics.

Video 456
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The pivotal role of edtech in the hybrid classroom

Neo LMS

The traditional learning experience is based on lectures and presentations given by the teacher and students taking notes on the taught subject. Classroom discussions and group work are often included but don’t always last enough to clarify all issues. This technique is also called “the flipped classroom.”

EdTech 348
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Gamification Stage Three: The Constraint

techlearning

That is why the highest form of gamification, what I call stage 3 , is using video game techniques to create experiences for students. When I started to think about how to package and explain all of this to students, I went back to gamification as I always do. It is all about the experience. I should have known better!

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Subscribers: Your February Special is Available

Ask a Tech Teacher

Gamification of education. Inquiry in the Classroom. The Flipped classroom. Twitter in the classroom. Differentiation—How to teach the hard-to-teach class. Digital citizenship I. Digital citizenship II. Digital note-taking. Google Search and research. Grading Technology. Problem solving. Search and research.

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Ed Tech Vocab: Keeping Up with Trends in Education

eSpark

Gamification , one of the biggest trends in education, is the process of making learning more fun and engaging for students by reorienting lessons to feel more like games. The presentation of material is adapted to students’ needs based on their responses to questions and tasks.

Trends 97
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7 e-learning trends for educational institutions in 2017

Neo LMS

Without further ado, here are seven e-learning trends that could shape the edtech landscape in 2017: Gamification. True, gamification is not new to online education, but the novelty factor fades away compared to the tried and tested one. This is tightly connected with the flipped classroom technique. Video-based learning.

Trends 150