article thumbnail

Metaverse Education: What’s Next for Virtual Learning?

ViewSonic Education

One of the biggest factors driving recent interest in the metaverse has been Facebook’s decision to invest heavily in this area and re-branding of the platform as ‘Meta.’ Not all virtual or metaverse platforms are focused on gamification, though. 2) Relatable to Modern Students (Digital Natives) .

article thumbnail

Gamification in Buncee: Unlock Buncee Rewards

Buncee

With this latest update, we’re bringing gamification to the learning experience! Whether you post it via Twitter , Instagram , our Facebook Page or Buncee Educators Group , we can’t wait to see what you create next! The post Gamification in Buncee: Unlock Buncee Rewards appeared first on Buncee Blog.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Why your young students love e-learning

Neo LMS

Facebook demands its potential users to be at least 13, but a lot of school kids say they never or rarely use Facebook anyway. You’re probably familiar with the notion of gamification — the use of gaming principles and mechanics in a non-game context, like learning. Gamification is all about data.

article thumbnail

New ‘Horizon Report’ Looks Back on What Past Predictions Got Wrong

Edsurge

Remember the hype around gamification? About a decade ago, FarmVille and other Facebook games were all the rage. It led the Horizon Report, an annual attempt by a panel of experts to forecast educational trends, to predict in 2012 that gamification would be a major force in education within three years.

Report 127
article thumbnail

5 Simple Ways to Gamify Your Classroom

The CoolCatTeacher

In today’s show, we’ll discuss: 5 cool tools: Wheel Decide, Breakout Facebook groups, challenges, some awesome quizzing tools (see links below). Jessica sent us a Gamification presentation on Smore with helpful links and resources to help gamify your classroom! Simple tips on making any lesson more fun.

Classroom 255
article thumbnail

Power Up Your Classroom with Game Play [interview with Cate Tolnai and Lindsay Blass] – SULS022

Shake Up Learning

We discuss what types of classroom environments are appropriate for gamification and ways you can incorporate game-based learning today! This episode is jam-packed with inspiring nuggets that will get you started with gamification today. Kasey is chatting with Cate Tolnai and Lindsay Blass about gamification in the classroom. [01:50]

article thumbnail

Make your LMS a social learning platform

Ask a Tech Teacher

Before the advent of Facebook, most social interactions were undertaken using instant messaging apps such as AOL, Yahoo messenger or IRC. Gamification and Virtual Reality. Gamification is a pedagogical approach embedding the elements of gaming within eLearning modules to impart learning through competitive game-like activities.

LMS 159