Remove Examples Remove Game-Based Learning Remove Robotics Remove STEM
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The Future of STEM Education: 5 Innovative Ideas About to Break Through

Educational Technology Guy

The Future of STEM Education: 5 Innovative Ideas About to Break Through by Kate Began With our world becoming increasingly technology-driven, there is growing demand for workers in science, technology, engineering and mathematics (STEM) fields. STEM education will only become more important moving forward.

STEM 254
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Game-Based Learning Is Changing How We Teach. Here's Why.

Edsurge

I have to do a lot of the same strategic thinking that I enjoyed doing in that game.” He also ponders whether games can both teach and measure 21st-century skills, considers the barriers to a broader use of GBL in schools and discusses the not-so-mysterious motivational power of Pokemon. “Now I run a 40-person ‘empire’ at Filament.

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6 Digital tools that encourage computational thinking

Neo LMS

Computational thinking is an innovative approach to teaching that redesigns the STEM and ELA curriculums on a new framework. This framework focuses on turning students from consumers to content creators through game-based learning and computational thinking (CT) skills while developing their critical thinking and problem-solving skills.

Tools 366
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Top 8 Advantages of an Interactive STEM Curriculum

Kitaboo on EdTech

What is STEM? The acronym STEM stands for Science, Technology, Engineering, and Mathematics. More recently, arts were added to this educational model, as educators believed that art and creativity play an important role in the understanding of the former subjects in the STEM Curriculum , thus changing the acronym from STEM to STEAM.

STEM 90
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Top 10 K–12 Educational Technology Trends

techlearning

6 RoboticsRobots will likely continue trending in the K–12 environment. From Nao robots down to Cubetto and Ozobots, there are many ways to integrate robotics at varying price points. Robots can be expensive, but they can also be built with spare parts and recovered or donated items.

Trends 84
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Making Sense of the Metaverse in Education

EdTechTeacher

What are some examples of the metaverse? For many, its most recognizable forms are games, such as Minecraft, Fortnite, and Roblox. The goal of the network is to prepare teachers for the metaverse by providing “meaningful & innovative professional learning experiences.”. One example is Virtual Reality (VR). Yes and no.

Education 190
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What’s a Digipuzzle?

Ask a Tech Teacher

Topics include math, animals, typing, geography, spelling, letter recognition, holidays, seasons, dinosaurs, USA, other games, and more. Many of these are divided into subcategories — for example: Math includes games and counting, fractions, addition, subtraction, and multiplication. Digipuzzle even offers holiday games.