article thumbnail

Reflections on 50 years of Game-Based Learning (Part 3)

Edsurge

More than 50 years after Don Rawitsch introduced Oregon Trail in his eighth grade class, the debate continues : Can games become a legitimate tool for learning? Proponents of game-based learning have good reason to be optimistic—but also cautious. And many kids are eager to dive in and start creating.

article thumbnail

How edtech supports the success of the Nordic Education

Neo LMS

The Finnish example. Of particular interest, I thought, was Finland’s focus on early childhood learning — what they call ECEC (Early Childhood Education and Care). Student involvement and game-based learning. The reason for this popularity is the principle that ECEC adheres to: learning through play.

EdTech 258
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

The ST Math Fall Challenge is Back

MIND Research Institute

An excellent way you can help motivate students to spend more time learning math concepts and solving puzzles with JiJi is by participating in our annual ST Math Fall Challenge. Here's an example submission from last year's challenge: Fall ST Math Challenge @STMath @EarlhamSchools pic.twitter.com/1Kf3qN323k — Brian Becker (@44BBeck).

article thumbnail

The Best Educational Game Websites for Elementary School Students

Graphite Blog

These games might hook students, but they don’t actually teach much, or lead to the kind of deeper, high-interest learning that helps students master content. With this in mind, we've taken a look at the most popular websites for educational games to try to find those sites that support true game-based learning.

article thumbnail

New to Competency-Based Learning? Here're Five Ways to Assess It

Edsurge

According to a 2016 report by iNACOL, 36 states are currently investigating policy surrounding competency-based education. And as interest in this approach to teaching and learning increases, so does the need for assessments to support it. Below are five ways to approach competency-based learning assessment.

article thumbnail

Implications of the 2012 NMC Horizon Report for 21st Century School Leaders

The 21st Century Principal

Schools are implementing BYOD (Bring Your Own Device) policies that allow students Wi-Fi access using their smartphones. More and more schools are re-thinking policy regarding students having these devices. These are complex game environments engaging students in real-world problem solving and critical thinking.

Report 76
article thumbnail

Virtual Reality (VR) as a New Educational Paradigm

The CoolCatTeacher

They are examples of things he is using and that he has presented about virtual reality. Vicki: So what are some of your favorite examples when you’re trying to convince people that this is a great model? Enrique: Well, some examples that I’ve either done or suggested to them in the past have been….

Education 197