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It’s 2020: Have Digital Learning Innovations Trends Changed?

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The primary trends identified by the team were: adaptive learning, open education resources (OER), gamification and game-based learning, MOOCs, LMS and interoperability, mobile devices, and design.

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5 Ways Video Games Transform Learning and Prepare Students for Tomorrow's Jobs

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Learn more about gaming while at ISTE—and beyond: Book a meeting at ISTE 2018 to learn about Classcraft’s Engagement Management System for schools and districts, and the Quests Marketplace featuring partners like Google Education, Discovery Educator Network, Newsela, LRNG, Breakout EDU and OER Commons.

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