Game Based Learning: Make Fast Teaching Games with SMART lab

The CoolCatTeacher

Sponsored Post by SMART Learning Suite From the Cool Cat Teacher Blog by Vicki Davis Follow @coolcatteacher on Twitter. Formative assessment and game based learning make a powerful combination in the classroom. I love SMART lab, a new feature of the SMART Learning Suite.

Game-Based Learning Gains Steam in Higher Education: Triseum Raises $1.43 Million to Transform Educational Experiences for Students

EdNews Daily

André Thomas, CEO of Triseum and former Head of Graphics for EA Sports Madden Football, brings gaming to new heights on university campuses combining rigorous learning and resources with state-of-the-art graphic design. When Education Game Development Is Done Right, It Works.

7 Ways My Interactive Display is a Key Part of My Student-Centered Classroom

The CoolCatTeacher

Students work on their own computers sometimes; however, there are many times (like the Avengers Photoshop example) where I want students interacting with and manipulating digital objects as they discuss and work together.

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Metaverse for Augmented Reality: Program and Breakout in Augmented Reality

The CoolCatTeacher

Also, I learned about Twitter, I did the same thing. So, for example, on a computer screen you can put objects in different places. When you download Metaverse onto your mobile device, click the “scan” button to launch the experience.

Merge Cube Mania in Middle School

The CoolCatTeacher

Legends of Learning has awesome free science games and activities to celebrate earth day on April 22. coolcatteacher.com/earth Check out their NGSS aligned Science games for grades 3-8. So what’s an example of something it might look like? Some are interactive games.

Virtual Reality (VR) as a New Educational Paradigm

The CoolCatTeacher

They are examples of things he is using and that he has presented about virtual reality. Vicki: So what are some of your favorite examples when you’re trying to convince people that this is a great model? In Second Life, I’ve visited the surface of Mars, for example.

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7 Global Project Ideas from a Leading 3rd Grade Classroom

The CoolCatTeacher

Learn about global Kahoots, how she tweets with her class and more global collaborative techniques in this show. Instantly scan and score with any mobile, desktop or document camera. Just put out positivity, and educate each other, and learn from each other.

Gamify Learning: 20+ Resources

Teacher Reboot Camp

Games are an extraordinary way to tap into your most heroic qualities.” -?Jane Jane McGonigal, Author of Reality Is Broken: Why Games Make Us Better and How They Can Change the World. People enjoy playing video games. What if learning were more like playing a video game?

World-Premiere Exhibit Explains Minecraft to the Most Challenging Audience: Parents

Edsurge

A new museum exhibit celebrating Minecraft’s tenth anniversary doesn’t just highlight the block-building game’s role in education. The entire exhibition itself is, subtly, all about learning. Learning about Maori culture. Education Technology Events Game-Based Learning

50 Of The Best Video Games For Learning

TeachThought - Learn better.

50 Of The Best Video Games For Learning in 2015. We’ve discussed the merits and utility of video games in the classroom before, so we won’t beleaguer the point. To select each of these games, we focused on 3 basic criteria: 1. YOLO Game Link: [link].

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How complex is learning?

Learning with 'e's

Learning is highly complex. Consequently, any attempts to teach, or to provide formal environments within which learning can occur, yield complex problems. How do you cater for the learning needs of every child in a class of 30? Posted by Steve Wheeler from Learning with e''s.

?3 Types of Summer PD That Won’t Sacrifice Your Vacation

Edsurge

After a Master’s degree, 120-plus credits, and 30 years in education, I now understand that whatever I do and wherever I go, I am happiest when I’m learning. And if I can find an opportunity that allows me to further my learning without sacrificing my summer vacation—or better yet, enhances it—you can bet I’m going to be the first to sign up. The nice thing about summer learning is choice. Personalized Learning Through Gaming.

Digital classrooms

Learning with 'e's

This is Part 5 in my series of posts on the future of learning and technology. There were sections on digital literacies and mobile learning, both of which we considered to be important for the success of education and learning in the future.

How edtech supports the success of the Nordic Education

Neo LMS

The Finnish example. Of particular interest, I thought, was Finland’s focus on early childhood learning — what they call ECEC (Early Childhood Education and Care). Student involvement and game-based learning.

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The Future of eLearning - 10 Trends To Be Aware Of

ViewSonic Education

For those who don’t know what it is, eLearning refers to learning that utilizes electronic means to create a more dynamic and instructive learning environment. Adaptive Learning. Social Learning. Video learning. Mobile Learning.

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Digital classrooms

Learning with 'e's

This is Part 5 in my series of posts on the future of learning and technology. There were sections on digital literacies and mobile learning, both of which we considered to be important for the success of education and learning in the future.

EdTech that “Sparks Joy”

Neo LMS

Developers have naturally found a niche for “joyful” tech in the elementary phases, where the idea of allowing younger kids to have fun while learning is all but a credo. Teachers using the NEO LMS platform can use a host of nifty tools to really make learning accessible, self-paced and fun.

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Top 5 new EdTech tools that you might use in your university

Neo LMS

The change already delivers extraordinary results and 96% of teachers claim that EdTech increases student engagement in learning. 3D learning. Traditional education has always been based on the power of storytelling. It’s a teaching solution based on Virtual or Augmented Reality.

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Top 10 K–12 Educational Technology Trends

techlearning

Some of them are still emerging, and some of them are controversial, but they all have great potential for teaching and learning. 2 Mobile Devices —Mobile devices in education can be controversial. There are limitless possibilities for game-based learning in education.

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What’s a Digipuzzle?

Ask a Tech Teacher

Netherlands-based Digipuzzle is an online educational resource that offers hundreds of G-rated learning games for younger audiences, many in both Spanish and English. Digipuzzle even offers holiday games. You can use Digipuzzle on the web or as a mobile app.

36 Edtech Tools I’m Using Right Now in My Classroom and Life

The CoolCatTeacher

Haiku Learning (my LMS). Haiku Learning is my Learning Management system. Haiku Learning is the tool I use to blend my classroom. Tip: To learn about my blended learning strategies, see my presentation on Slideshare Simple Steps to Blended Learning .

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7 Shifts To Create A Classroom Of The Future

TeachThought - Learn better.

Tomorrow’s Learning Today: 7 Shifts To Create A Classroom Of The Future. But therein lies the rub: Tomorrow’s learning is already available, and below are 7 of the most compelling and powerful trends, concepts, and resources that represent its promise.

50 Alternatives To Lecturing

TeachThought - Learn better.

Ed note: This post is promoted by SEU’s Master of Education program, who asked to write about how learning is changing, and let you know about their Master of Education and Educational Leadership program, which can you read more about here. Learning Models. Learning through play.

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How Can K-12 Schools Improve Learning Outcomes with Technology?

Kitaboo on EdTech

This builds the case for educators to harness technology and improve learning outcomes for K-12 school students. They need to redesign their courses to suit the learning needs of the new tech-savvy generation and improve learning outcomes. Here’s how K-12 schools can improve learning outcomes with technology: 1. AR-enabled worksheets: These sheets are a great way to motivate K-12 students to learn by doing. Games can be used to liven up classroom teaching.

Case Method 2.0 has been accredited under the WSQ system!

Playware Studios

is an innovative new approach designed specifically for corporate learning and adult lifelong education. The approach blends the decision-forcing case concepts of Case Method of Teaching and Scenario Based Role Play with the affordances of Mobile Learning. enables organizations to utilize emerging learning technologies and methodologies such as Mobile Learning, Game Based Learning, Alternate and Virtual Reality Learning and many more.

How One University is Gamifying Medical Education

Edsurge

There was a strong interest from my department head—and myself—to explore using mobile games in our programs,” she says. That’s different than simulations, which are more common in medical education and training but lack game-based elements. Gaming in education, and in particular around medical training, has been widely researched—but comes up with mixed results. While one study found scores on a video game correlated with students’ surgical skills.

5 Favorite Activities to End the School Year

Ask a Tech Teacher

This free-to-schools online program mixes videos, games, quizzes, and the challenge of earning badges to teach students the concepts behind digital citizenship : Communication. Many students need help to learn the right way to keyboard and how to type with speed and accuracy.

20 Questions Every Parent Should Ask Teachers

TeachThought - Learn better.

While schools (hopefully) work to update themselves and the way students learn within them, many parents have to work with what’s available to them. Some common examples: Ask them what they did today. How are assessments designed to promote learning rather than simple measurement?

?Meet Intel Education Accelerator’s Newest Cohort of EdTech Visionaries

Edsurge

This year’s cohort, whose products range from game-based learning to AI-generated flashcards, has a lot to be excited about. Big and small, patent and beta—here’s a round-up of Intel Education Accelerator’s latest protégés: PrepFlash : Based in College Station, Tex., The San Francisco-based startup provides a gamified platform where girls can learn engineering through online videos taught by other girls around the world.

Top 8 Advantages of an Interactive STEM Curriculum

Kitaboo on EdTech

But now with mobile phones, tablets, and laptops being a part of school education, it is much easier to deliver STEM courses on these devices, making the courses more interactive, accessible and engaging. Take your smartphone, for example, every month there’s a new update. Related: How to Improve Student Learning Outcomes with Digital Learning. School is a place where students are allowed to learn, experiment and make mistakes. What is STEM?

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Video for learning: Today and tomorrow

Learning with 'e's

We recorded micro-teaches - usually a 10 minute lesson - and then played back the footage to the students so they could see and hear themselves and learn from the experience. I wrote about other examples of the power of educational video in a previous post.

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Helping Others Along – Motivation Theory and the SAMR Model

techlearning

Elbert Hubbard As a second year teacher, I remember being very excited about leading my students to participate in a project-based learning activity. As champions we must learn to put ourselves in the shoes of a late adopter or laggard, then try to help them along.

Implications of the 2012 NMC Horizon Report for 21st Century School Leaders

The 21st Century Principal

"To skillfully change our paradigms and cultivate the ability to embrace change, we must learn to let go of our old paradigms ," write Ted McCain, Ian Jukes, and Lee Crockett in their book Lining on the Future Edge: Windows on Tomorrow. Near Horizon: (Within Next 12 Months) Mobile Devices and Apps : According to the Horizon report, mobile devices and apps are increasingly becoming part of the classroom. Examples of this technology include the X-Box Kinect and Ninetendo Wii.

Summer Reads for Teachers

Graphite Blog

It's when many of you have the breathing room to reflect on your teaching practice, gain new skills and approaches to your work, and connect with peers to learn from them and share your expertise. " As you start to plan your professional learning for the summer, take a look at this recommended reading list from the Common Sense Education team. Affinity Online: How Connection and Shared Interest Fuel Learning.

Common Sense Education Resources from ISTE 2015

Graphite Blog

Common Sense team members and certified educators presented on a range of practical and engaging ways to use specific technology tools for learning as well as our latest and greatest digital citizenship offerings. . For a quick reference -- and for those of you #NotAtISTE who want to share in the learning -- here's a quick summary of our lightning sessions with links to the tools and resources each session covered. Digital Bytes: A Project-Based Approach to Digital Literacy .