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Device Rollout in the Age of COVID-19

Digital Promise

Device rollout—when students in Verizon Innovative Learning Schools receive their initiative-provided iPads or Chromebooks—is an exciting time in the Verizon Innovative Learning Schools community, especially for schools new to the program. Haynes added the importance of still celebrating the event in its new format. “We

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Tablets vs. Textbooks for Students

Educational Technology and Mobile Learning

Drawing from a wealth of research, classroom experiences, and the diverse needs of students, this discussion aims to provide a nuanced perspective, considering factors like student engagement, accessibility, cognitive impact, and the preparation for a digital future. The Case for Tablets 1.

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12 Tools to explore during Computer Science Week

Neo LMS

Hopscotch is an app (iPad/IPhone) that enables students (ages 8-14+) to learn about coding by creating a game, changing a drawing into an animation, or exploring the projects that have been shared to the gallery. Some of the topics available include animations, array methods, fundamentals, web page design and more.

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From pencils to pixels: Tech is shaping the future of education

eSchool News

Students would laugh as the teachers mumbled about the annoyances of technology. Now think about how far the classroom has come since then–schools stocked with iPads and tablets, interactive touchscreens, and even virtual reality headsets. Undoubtedly, the pandemic accelerated the shift to technology adoption in schools.

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Design Thinking + STEM = Student Engagement!

Graphite Blog

Read on to see how students used design thinking to solve a real-world challenge, and how you can start planning a design thinking project in your classroom! Create student excitement by linking tasks and skills to real-world scenarios. Either on paper or in an iPad app, each group drew what they wanted their packaging to look like.

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#05: 5 Ideas for Using Game-Based Learning in your Classroom Today

The CoolCatTeacher

As a gamification guru and moonshot thinker, Michael transforms the traditional classroom into a high-energy environment where active student engagement is paramount. Here are instructions for iPhone/iPad or PC/Mac instructions. Learn more and connect with Michael to come to your school or event on Explorelikeapirate.com.

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10 Tips for Piloting Technology in the Classroom

eSpark

Launching technology in the classroom can accomplish many goals; some tools are used to improve test scores and prepare students for postsecondary success, while others help educators to raise literacy rates and decrease the number of students reliant on RTI programs. Talk to other districts to determine best practices.