Remove Elementary Remove Maker Movement Remove Social Media Remove Twitter

Minecraft in the Classroom

The CoolCatTeacher

Jeff Gearhart on episode 162 of the 10-Minute Teacher Podcast From the Cool Cat Teacher Blog by Vicki Davis Follow @coolcatteacher on Twitter. There’s another show that I’ll link to that actually shows that kids who are using Minecraft can improve in their social-emotional learning.

What’s Hot in 2nd-Grade with #2ndchat moderator Carol McLaughlin

The CoolCatTeacher

Episode 138 on the 10-Minute Teacher Podcast From the Cool Cat Teacher Blog by Vicki Davis Follow @coolcatteacher on Twitter. FutureFit aligns social emotional learning and character education with your traditional subjects of math, language arts, sciences and more for grades K-12.

Virtual Valentines: The Global Valentine Project Sharing Love and Learning

The CoolCatTeacher

Micah Brown on episode 237 of the 10-Minute Teacher Podcast From the Cool Cat Teacher Blog by Vicki Davis Follow @coolcatteacher on Twitter. Just share that love on social media. Twitter is just as easy as posting a picture of your students’ Valentine.

5 Ways to Improve STEAM Learning at Your School

The CoolCatTeacher

Aaron Maurer on episode 140 of the 10-Minute Teacher Podcast From the Cool Cat Teacher Blog by Vicki Davis Follow @coolcatteacher on Twitter. Pay attention to the news, read the magazines or the blogs or the social media. Twitter: @ coffeechugbooks.

Merge Cube Mania in Middle School

The CoolCatTeacher

Karen Bosch on episode 288 of the 10-Minute Teacher Podcast From the Cool Cat Teacher Blog by Vicki Davis Follow @coolcatteacher on Twitter. Karen: About a month ago, I started seeing stuff on social media. They had to include media in the review. Twitter: @karlyb.

Design Thinking Process and UDL Planning Tool for STEM, STEAM, Maker Education

User Generated Education

Define the Problem: The educator along with the learners generate possible authentic problems to explore within their local community (classroom, school, social, community) which includes identification of the intended audience. Video Game Design with Elementary Learners.

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STEMxCon - Today Is the Final Deadline for Proposals; Great Keynotes + Sessions; Need Volunteers!

The Learning Revolution Has Begun

Our Twitter hashtag is #stemx13, and we have some resources for publicizing at [link]. Iris Lapinski - CEO, CDI Apps for Good - "Apps for Good - Growing a new generation of problem solvers and makers" Dale Dougherty - Founder, President, and CEO, Maker Media, Inc.;

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