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Student seeks to create the ‘Netflix of online learning’

The Hechinger Report

eLearn.fyi is a database of more than 300 online resources, from a civics curriculum created by a former Supreme Court justice to engineering lessons for building a robotic arm. Most technology use in classrooms — 60 percent — was “passive”: watching videos or reading websites. Credit: eLearn.fyi.

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29 K-12 edtech predictions for 2021

eSchool News

However, the struggle will be to expand innovation in core subjects and beyond, including integrating technology into ancillary K-12 areas such as CTE, music, physical education, health, and the arts. Elementary students are not immune to serious student safety issues. Paget Hetherington, VP of Marketing, Gaggle.

EdTech 145
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A Glimpse Into the Playful World of Seymour Papert

Edsurge

My mentor and collaborator, Seymour Papert, was a brilliant mathematician, a distinguished computer scientist, an innovative learning theorist, a humanitarian and a visionary for technology-based education change to empower every children.

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What’s New: New Tools for Schools

techlearning

The software takes advantage of Casio’s Natural Display technology for input and output of mathematical expressions. The deal pairs ENA’s comprehensive infrastructure technology and support services with CatchOn’s unique software as a service tool that delivers essential data about ed tech usage in U.S.

Tools 52
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eSN Hero Awards Finalists: 11 inspiring educators

eSchool News

Savvas is proud to call out Johnston County Public Schools as an outstanding example of K-12 success using enVision — a true “K-12 Hero” using its innovative education technology. However, there were still 25 elementary schools in the district without access to Hazel’s mental health resources. Through persistent efforts, Ms.

Education 131
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Cardboard Challenges: No Tech/Low Cost Maker Education

User Generated Education

The Cardboard Challenges Maker Education Camp utilized no technology (except for projecting images of example projects on the whiteboard) and low/no cost materials. These technologies are lots of fun and one of my maker education camps this past summer was Bots and Coding. As Adam Savage from Mythbusters notes: What is making?

Education 120