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10 Popular Educational Trends and What You Need to Know

Waterford

You may be familiar with STEM (science, technology, engineering, and math) curriculum and how it prepares students to enter the workforce with practical, high-demand skills. But adding the arts alongside these subjects (thus creating STEAM: STEM plus arts) can improve your students’ academic performance. Gamification.

Trends 304
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Racism is a subtle, silent enemy of STEM classrooms

eSchool News

We as educators can also serve as gatekeepers to either advanced studies, special education, counseling, etc. Many students of color have been dissuaded from STEM and attending higher-level courses due to their past academic performance or solely based on their backgrounds. The truth is, anti-racism is for everyone.

STEM 109
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Racism is a subtle, silent enemy of STEM classrooms

eSchool News

We as educators can also serve as gatekeepers to either advanced studies, special education, counseling, etc. Many students of color have been dissuaded from STEM and attending higher-level courses due to their past academic performance or solely based on their backgrounds. The truth is, anti-racism is for everyone.

STEM 52
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5 Tech tools every student should have

Neo LMS

But technology can be an incredibly useful educational tool for students of all ages, even young elementary-level learners. It can help with things like homework, independent study, skill development, research, language, math, science, and more. The key to using edtech appropriately is to do so under supervision. .

Tools 342
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Game Based Learning in Action

The CoolCatTeacher

There’s gamification. So this work stems from my dissertation research which was an ethnography. Gamification versus Game-Based Learning. So gamification — those are those structures around games. That’s a little bit different from gamification. There’s game-based learning. There are all kinds.

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Game Education: It’s in Their DNA – Guest Post from Courtney Pepe

EdTechTeacher

Teacher #1 – Matthew Farber ( @MatthewFarber ), Social Studies. Says Farber of Game Education; “I use games in social studies because the mechanics (e.g. Harry Moore School of NJCU recently received a grant from Sphero, a company that makes ball-size glowing robots that teachers can use to o teach literacy, coding, STEM.

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64 predictions about edtech trends in 2024

eSchool News

Unfortunately, many students leaving elementary school are still not proficient in reading, and that creates a significant barrier to their ability to learn across subjects. Second, in response to talent-shortage concerns, schools will place greater emphasis on work-based learning, STEM education, and vocational training programs.

Trends 144