Remove Elementary Remove Gamification Remove Robotics Remove Strategy

Top 5 new EdTech tools that you might use in your university

Neo LMS

Modern educators know this very well, so they’ve come up with many different ways to incorporate gamification elements into the everyday classroom environment. But what is the purpose of gamification ? This is why gamification plays such a major role in contemporary education.”.

EdTech 306

Game Education: It’s in Their DNA – Guest Post from Courtney Pepe

EdTechTeacher

At Dayton Hall Elementary School in Charleston, South Carolina, kindergarten teacher and Apple Distinguished Educator, Kristi Meeuwse, chose to pilot Tangible Play by Osmo because it is hands on and manipulative in nature. Game #4 – Sphero the Robot.

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WHAT’S NEW: NEW TOOLS FOR SCHOOLS

techlearning

Snoopy Snow Brawl is a multi-player coding game that encourages kids to use problem solving, strategy and algorithms in a snowball fight between Woodstock and his bird friends that Snoopy referees. In addition, KIBO also has a Marker Extension Set, enabling the KIBO robot to draw while moving.

The Business of 'Ed-Tech Trends'

Hack Education

Tom Webster, the VP of strategy at the market research firm Edison Research, argued that the report should be viewed as “an extremely effective piece of content marketing,” pointing to the number of slides that cite data about or by a portfolio company of Meeker’s employer, the venture capital firm Kleiner Perkins Smith Caulfield. Wonder Workshop (robotics) – $41 million. Robotics , with ~ $99 million in funding.