Remove Elementary Remove Game-Based Learning Remove Gamification Remove Robotics
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Top 5 new EdTech tools that you might use in your university

Neo LMS

Game-based learning. The best way to acquire and retain knowledge is by learning through games. Modern educators know this very well, so they’ve come up with many different ways to incorporate gamification elements into the everyday classroom environment. But what is the purpose of gamification ?

EdTech 347
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How to Play: Models for Game-Based Learning #SXSWedu

EdTechSandyK

For students, call a "test" a "game" and it changes their level of excitement and investment increases. As they get older, their experiences narrow from elementary to middle school. So games can capitalize on this in the context of encouraging kids to engage in play and experimentation. In 10 years, games will be ubiquitous.