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Top 5 new EdTech tools that you might use in your university

Neo LMS

Modern educators know this very well, so they’ve come up with many different ways to incorporate gamification elements into the everyday classroom environment. But what is the purpose of gamification ? This is why gamification plays such a major role in contemporary education.”.

EdTech 306

#CUE17- The Game

CUE

Visiting the STEAMPunk playground to meet robots, the exhibition hall to meet vendors, and attending a CUE affiliate meeting are just a few example activities. Connected Educator CUE Conference badging CUE 2017 National Conference gamification

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Game Education: It’s in Their DNA – Guest Post from Courtney Pepe

EdTechTeacher

The video below provides an example of how the students created these worlds in Minecraft and then demonstrated their understanding of the history through their video presentations. Game #4 – Sphero the Robot. Learn more about Gamification, STEM, and more this Summer!

Re·Con·Figures: The Pigeons of Ed-tech

Hack Education

Papert, who helped develop the first programming language for children, LOGO, and its beloved Turtle robot, and who passed away earlier this year, was a visionary thinker about computers as powerful “objects to think with.” Gamification.

The Business of 'Ed-Tech Trends'

Hack Education

There may be no better example of this in 2017 than “personalized learning.” Indeed, the Chan Zuckerberg Initiative has paid for some of that very press coverage, funding for example “an EdSurge Research series about how personalized learning is implemented in different school communities across the country.” Edsurge, for example, received funding from the company this year, but there was no public announcement to that end.