article thumbnail

In the News: On Sony Pursuing Blockchain Applications for Education

Doug Levin

Sony Vows to Bring ‘Blockchain’ Tech to Education. The post In the News: On Sony Pursuing Blockchain Applications for Education appeared first on EdTech Strategies. As quoted in: Cavanagh, Sean. Will It Take Hold in K-12? EdWeek Market Brief. 25 February 2016.

Sony 150
article thumbnail

Top K–12 Tech Tools for Teaching STEM

EdTech Magazine

“[It’s] imperative that schools lead the way, not just in offering stronger STEM programming, but in advocating for it with the community and championing it with students — especially at the K–12 level, where they are first exposed to it,” Ryan Petersen writes for EdTech.

STEM 380
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

New Sony Digital Tools Will Help Promote Active Learning

EdTech Magazine

By Meghan Bogardus Cortez Projectors and a new collaboration tool could add flexibility to K–12 classrooms.

Sony 150
article thumbnail

Best 4 Document Cameras for Teachers

Educational Technology and Mobile Learning

Part of my job as an EdTech with an extensive educational background is to share with you what I believe are best gadget recommendations to facilitate your teaching and enhance students learning. Sony CMOS Image Sensor enhances noise reduction and color reproduction. In today’s post the focus in on document cameras.

Sony 98
article thumbnail

KOOV: The STEAM solution that’s turning heads

EdTech4Beginners

Sony KOOV for ages 8 and up provides a fun way for students to learn core STEAM concepts. Sony provides two types of kit options to learn with KOOV. As we head into the future , 21st century learning is critically important in preparing students for the workforce.

Sony 160
article thumbnail

Sony Vows to Bring “Blockchain” Tech to Education. Will It Take Hold in K-12?

Marketplace K-12

Sony Global Education Inc. Sony Global Education , a company affiliated with the Japanese electronics corporation, defines blockchain as a decentralized network technology in which the same data are recorded and maintained on multiple nodes–computers connected to a network–that are geographically isolated.

Sony 40
article thumbnail

Breaking into Japan’s Ed-Tech Market Is an Education for Companies

Ed Tech from the Ground Up

Japan brought us Nintendo and Sony, among other well-known technology companies. So it was with high expectations that I went to Japan to visit our sales distribution partners to learn more about the Japanese market for education technology.

Company 150