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4 Awesome edtech solutions for making students fall in love with reading

Neo LMS

4 Awesome edtech solutions for making students fall in love with reading. Technology might come in handy in this case. Contrary to conventional wisdom, technology is a friend, not a foe of books and reading. Authors threw in some gamification, as readers receive badges and rewards as they carry on with their reading.

EdTech 261
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Make your LMS a social learning platform

Ask a Tech Teacher

Seminars held online, are called webinars. Gamification and Virtual Reality. Gamification is a pedagogical approach embedding the elements of gaming within eLearning modules to impart learning through competitive game-like activities. Jacqui Murray has been teaching K-18 technology for 30 years.

LMS 159
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The Asian Money Fueling US Edtech Investments

Edsurge

To adapt, many companies are investing domestically, particularly in China, where edtech companies raised more than $1.2 edtech startups raised last year. edtech investor, including. Edtech Companies With Asia-Based Investors. edtech startups, including Enuma , Knewton , Minerva Project , Ready4 and Volley.

EdTech 103
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6 Tips for making the most of ed tech exhibitions

Neo LMS

For many teachers, edtech conferences are a major highlight of the school year and a great opportunity to connect with fellow educators. From lesson creation to assessment and gamification, there is something for K-12 schools, universities, vocational schools, and so on depending on the purpose of the conference. Heading to Bett 2019?

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Top 10 Digital Tools for the Classroom

Kitaboo on EdTech

Technology has penetrated every aspect of life, and education is no exception. As more and more teachers, students, and stakeholders experiment with technology, software developers are working day and night to bring them quality solutions. It offers state-of-the-art technology while staying up to date with the latest edtech trends. .

Tools 52
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8 Reasons to Create Interactive Textbooks for Engaging K-12 Students

Kitaboo on EdTech

Growing up amidst technology, K-12 students are now quite used to getting things done at the click of a button. When it comes to education, technology once again plays a crucial role in keeping them in sync with the modern learning styles. Be it an online video or a live seminar. Make the Course Interesting with Gamification.

eBook 64
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Three Career Paths for Educational Innovators—How to Get There and Where the Jobs Are

Edsurge

The seeds of innovation are planted at a young age, and technological advances now provide learners of all ages the opportunity to be creators, builders, designers, producers and makers. in Educational Innovation, Technology & Entrepreneurship (MEITE). I’m the gamification guy,' come talk to me. We should be ok with it.