STEAM Program Goals for Students
I’ve been thinking a lot about programs lately (new occupational hazard I guess). After edCamp last weekend, STEAM has been front of mind. I tend to think of programs from the perspective of what do we want to see students doing. For a 1:1 program, it basically comes down to accessing information, collaborating, creating and presenting using modern tools. For a STEAM program, maybe it would look something like this:
- Problem Solving
- Explaining
- Problem Finding
- Designing
- Creating
- Building
- Presenting
- And having fun
What do you think a STEAM program should look like for kids?
rebecca girard 7:31 am on September 12, 2016 Permalink |
Andrew,
This is an excellent list! One more thing I would add…student directed. Engaging STEAM programs allow students to explore what fascinates them most about a certain topic. I have experienced this every time I give students the opportunity to direct their learning. Currently, my students are working on providing a solution to the IDEO Challenge to reduce food waste. Students are developing the 4Cs as they explore, innovate, design and iterate. Their path of learning is determined by what has sparked their curiosity. It’s also a blast to teach this way since I learn throughout the process. I am always curious to see what students will create.