Wed.Dec 26, 2018

Top Kajeet Blogs of 2018


Another year has come and gone, and what a year it has been! What were the top trends? What were educators most interested in? Here is our annual roundup of the top 10 Kajeet blogs of 2018. Let the countdown begin…. Digital Learning Data and Trends

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Tangled up in debt

The Hechinger Report

Thirteen years after graduating from a cosmetology program in Iowa, Tracy Lozano still owes more than $8,000. Scott Morgan for The New York Times. When she was in cosmetology school, Tracy Lozano had a love-hate relationship with weekday mornings.

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School Districts Take Advantage of E-Rate’s Category One Funding

EdTech Magazine

School Districts Take Advantage of E-Rate’s Category One Funding. eli.zimmerman_9856. Wed, 12/26/2018 - 09:47.

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Google is out, grandparents are in: Where millennial parents go for child-rearing advice

The Hechinger Report

Millennial parents are avid, but discriminating, readers of parenting information. When deciding what information to use, they consider the source and are less likely to trust celebrities and social media, according to a new survey by the nonprofit group Zero to Three.

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5 Costly Inventory Management Mistakes Schools Should Avoid

If your school is like most, inventory and/or asset management plays a critical role in daily operations.

Create Simple Animated Stories With Codeable Crafts


Codeable Crafts is a clever reworking of introductory coding, combining simple crafting (coloring, stickers, cut-out shapes) with visual block-based coding


More Trending

Teaching Is as Stressful as an ER. These Calming Strategies Can Help.


There is something going on in the back of the room. Two students are fighting over a piece of paper. The paper rips. Shouting begins. All of your students suddenly turn their attention to the back and you feel out of control. There’s just five minutes left and you still have to cover one more important point in your lesson. In this scenario, many teachers may have a similar response to Sandy, a teacher who faced this scenario during a workshop for a research project. “I

Q&A: Superintendent Alberto Carvalho on How to Plan for Digital Innovation

EdTech Magazine

Q&A: Superintendent Alberto Carvalho on How to Plan for Digital Innovation. eli.zimmerman_9856. Wed, 12/26/2018 - 10:46. Superintendent Alberto Carvalho oversees 392 schools — with more than 45 million square feet of educational space, 345,000 students and 40,000 employees — and everyone under his charge at Miami-Dade County Public Schools is connected and collaborating. .

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Ready to Hit the Road in 2019? These K-12 Edtech Events Are Worth Your Time


Sometimes our most fulfilling conversations and productive work days take place hundreds of miles from the workplace. They often happen when we’re on the ground meeting new people, exchanging ideas, listening, learning and growing.

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What I’ve Learned From Coaching An Esports Team


The difference between video games for fun and esports sunk in when I starting using the same coaching line I used with my varsity athletes: We’re not here to have fun. We’re here to become better players, become better people, and win games

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Teachers’ Guide to Plagiarism

This article provides teachers with a step-by-step guide on how to handle plagiarism in the classroom: it examines the definition of the term "plagiarism" and its types with examples, describes common reasons students plagiarize, and provides tips for teachers to detect and prevent plagiarism among students.

What is on your Tech Coach Holiday Wish List for 2019?


In this episode of “Ask the Tech Coach,” Jeff and Nick are joined by Tech Coaches Kerry Gallagher, Sadie Lewis, and Claudio Zavala Jr to recap the year that was 2018 and look ahead to the new year by sharing their edtech tips, tricks, and app requests for 2019.

Permission to Launch and to Fail: Building Culture for Academic Innovation #DLNchat


Innovation is about doing things creatively and as Kathe Pelletier pointed out at #DLNchat: “Perhaps counterintuitively, structure for creativity and divergent thinking is needed.” Universities need to set aside time, create processes and, perhaps most importantly, build a culture that allows innovation to flourish. The #DLNchat community shared ideas on December 11. First, #DLNchat-ters defined the term innovation.

In ‘Never Too Late,’ Finally, A Guide For Adults Going To College


There are hundreds of books about picking the best college. But let’s face it: Most of them are written for high schoolers. In reality, 40 percent of college students are 25 or older — well out of high school — and many have kids, full-time jobs or both. (

This Administrator Helped Shape Tech at Colleges For More Than 40 Years. Here’s His Outlook on What’s Next.


Portland, Oregon —To get to Marty Ringle’s office at Reed College, you have to climb to the top floor of the Educational Technology Center building and get buzzed past a locked door that says “This is a Secure Area.” It felt like I was making a pilgrimage to the digital equivalent of a wise old master on the top of some mountain. And in some ways that’s not too far off.

Custom eLearning: What to Consider as an L&D Manager

A custom eLearning project is an exciting opportunity, but any L&D Manager will also tell you it can be challenging. Inno-versity shares 5 points to consider before kicking off your project. These concepts are critical to addressing the most common pain points which, IF addressed, will ensure success.

STEAM Learning


From the early 1990s, educators and policy makers in US felt that the US was trailing behind other countries in science and maths and would need to increase student proficiency in STEM fields (Science, Technology, Engineering and Mathematics) in order to develop a future workforce which will ensure its position as a global leader. This led to a fast development of STEM Learning methods and its integration into mainstream curriculum not just in US, but globally across many countries. As a trans disciplinary approach, STEM enables students to perform diverse hands on projects using concepts from science, technology, engineering and mathematics. Currently there are National level STEM centers across the world that encourage and fund teacher training, grants, research and measurement of STEM Integration in education sector. The Journey from STEM to STEAM. As STEM progressed, policy makers and educators questioned if too much focus on STEM was downplaying other disciplines like art, humanities, drama, dance, music, visual arts, design and new media. As the economic downturn hit the world, business and industry started to look at Design Thinking and Creativity as critical skills to nurture innovators, educators, leaders and learners of the future. John Maeda, former president of the Rhode Island School of Design championed the STEM to STEAM movement, campaigning to add “arts” to STEM and bringing the initiative to the forefront of educational policymakers. He set out the main objectives of the STEAM movement as: transform research policy to place Art + Design at the center of STEM. encourage integration of Art + Design in K–20 education. influence employers to hire artists and designers to drive innovation. Significance of including Arts to STEM. "The greatest scientists are artists as well". - Albert Einstein (the greatest physicist, amateur pianist and violinist). What Einstein meant was that science and art are inexplicably intertwined. In 1959, he once elaborated to Max Wertheimer( psychologist and scholar of creativity) that he never thought in logical symbols or mathematical equations, but in images, feeling and even musical architectures. To Einstein, imagination was more important than knowledge. If we see the works of Michelangelo, we see his avid interest in anatomy which yielded accurate human depictions like the statue of David. Closer home, Sir M Visvesvaraya ( eminent Indian Engineer and statesman) was an arts student who studied civil engineering and went on to design and build intricate systems for flood management and irrigation in India. STEAM Learning bridges the disconnect between science and arts and maximizes the output from STEM Learning. The critical thought and enquiry of STEM gets blended with the creativity, wonder and imagination of Arts and provided students with a highly intuitive and effective way of learning. Benefits of STEAM Learning. Students who participate in STEAM learning: bring all students into the circle of learning, not just those who are. good at math or science. think outside the box. feel safe to express innovative and creative ideas. feel comfortable doing hands-on learning. become self-directed learners. demonstrate high team work and collaboration skills. are able to connect how science, maths, the arts, and technology work together. become increasingly curious about the world around them and feel empowered to change it for the better. STEAM in Schools. Some key areas that need to be taken into consideration before planning and integrating STEAM in schools are given below. Getting started. Start Simple and Small STEAM projects : This will allow teachers and students to understand the principles of STEAM and their feedback could be helpful when schools plan for a full-scale STEAM integration. A good example of a small STEAM project done in Australia was to build a small organic garden in schools which required Grade 1 and 2 students to blend creativity with science and work collaboratively to grow their own produce. Fail fast, improve and keep going : Give teachers and students time to tinker, fail and improve.This freedom to fail and them come up with solution after many iterations will empower students to think out of box and feel safe in expressing their innovative ideas. Utilize Summer and Winter breaks : In case of time constraints, schools can start by introducing STEAM projects during school vacations which students can sign up for and give feedback on. This will help change the mindset of educators, parents and teachers to explore STEAM and the fees collected from these program could be a source of funds when schools plan to do full-scale implementation. Implement. Integrate STEAM and Coding with Core curriculum : Educators and school policy makers will need to explore newer curriculum methods and age appropriate design approach. Design Infrastructure : Invest in Smart Spaces, Maker Spaces, AR Labs and Design labs which are well equipped with tools and programs to ensure a perfect environment to foster innovation and creativity. Ensure easily accessible, cross-platform, reusable, integrable tools and programs that can be easily integrated with arts and crafts material. Teacher Professional Development : Providing formalized STEAM training to teachers. Invest in Starter Kits : There are many private players producing STEAM starter kits to accelerate design thinking and logic. Connect STEAM Projects with Community and Real-World Problems : Students should be able to identify a real life problem that they care about and go about brainstorming solutions and solving it using STEAM approach. Schools can participate in government hackathons providing solutions to real world community problems that the students can relate to and engage. Scale. Create a culture around STEAM : Cultivate the culture of making and innovating by holding schools level competitions, showcasing the projects at various inter schools events and fairs and celebrating teachers and students who are true proponents of STEAM Learning. Many schools will cite lack of time and space for integrating. The only way to address this is by making them aware and changing their beliefs by showing them the positive results of introducing their kids to STEM learning methodology. Guidance and Support : Set up a guidance and support cell for teachers and students as a safe space to clarify their doubts and brainstorm their innovative ideas.Over a period of time, when STEM Learning in ingrained in students, they will come up with innovative ideas to further improve their learning process. Continuing professional development : Set up formalized continuous STEAM training for educators. An effective well-trained teacher will ensure that the highest potential of utilizing STEAM approach is realized. Full suite STEAM solution : Invest in a full suite solution, like EdSense , which seamlessly combines project based learning with robotics, math lab, soft skills lab, AR/VR Lab, programming and design thinking tools and proper maintenance support. Relevance of STEAM in India. The emergence of government initiatives like Make In India and Skill India have further given impetus for schools and universities to make investments into integrated learning methods like STEM and STEAM and ensure a future-ready workforce who are equally adept in technology as well as creative skills. Despite having the best of the brains in India, the exam focused education model had limitations related to innovation, problem solving and creativity. The need of the hour is to look beyond implementing ICT infrastructure in education and focus on integrating "Hands On" application based learning with regular Indian curriculum. In fact many private players have emerged who are providing technological solutions to incorporating hands on learning projects in school like Electronic Blocks, Robotics, AR Labs, 3D printing, and design labs. Conclusion. STEAM Learning challenges the traditional way of thinking - "I am good at maths and science, so I am not creative". STEAM brings about a highly intuitive way of learning that will develop students who are critical thinkers, innovative and more adept at tackling the real-life world problems. empowered students educational strategies


#3: 10 districts with awesome brands

eSchool News

[ Editor’s note : This story, originally published on July 27th of this year, was our #3 most popular story of the year. Happy holidays, and thank you for tuning into our 2018 countdown!]. No one is great at everything, but everyone is great at something.

A Guide to Actually Doing Project Based Learning


Teacher leader Kevin Hodgson finds much to like in A.J. Juliani's The PBL Playbook. The text is built around practical advice for PBL implementation and classroom experiences. For beginners Juliani's stories are a lifeline, offering mentor examples and lesson analysis.

6 Interesting Geography Apps for Students

Educational Technology and Mobile Learning

Below is a collection of some good iPad apps to help students learn more about the world, its geography, cultures, wildlife, nations and many more. The apps are also a great way to get more. iPad geography apps

Key Elements for Successful eLearning Projects

Discover how this rapid development process creates engaging, custom learning solutions on a timeline that works for you, why a strong learning culture is important, and how to showcase your Return on Learning (ROL) using data to tell the story.

ExcelinEd’s Top 7 Blog Posts of 2018


Did you know that Excel in Ed provides frequent and timely information on public and private school choice, college and career pathways, next-generation learning, school accountability, early literacy, student-centered funding, state and national programs and more?

Debunking Myths About How the Brain Learns


Neuromyths serves as an important reference for teachers who want to sort through competing claims before jumping on the brain-based bandwagon, writes teacher Mary K. Marsh. The book provokes teachers into questioning what really makes an approach neurologically based.

3 Good Scrapbooking Apps for Kids

Educational Technology and Mobile Learning

Digital scrapbooking is an important multimodal literacy where learners get to practice their creative thinking, experimenting with a variety of shapes and layouts to produce expressive artworks more


Top Tweets and Instagram Posts from 2018

Learning in Hand

Twitter Analytics and Instagram Insights show me data about my social media posts. I like to end each year by sharing which posts earned the most retweets and likes. Reviewing my top postings helps me see what resonated during 2018.

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The Ultimate 12 Step Guide For Choosing The Perfect Learning Management System

Picking the wrong LMS can cost you. Don’t settle for a disconnected, hard-to-use, expensive system that doesn’t meet your needs. Follow these 12 steps crafted by Lambda Solutions' LMS experts, and find your perfect eLearning solution!