Sat.Sep 29, 2018

35 Resources for the STEAM Classroom… Putting the Arts in STEM

21st Century Educational Technology and Learning

Welcome to a post that recognizes that the Arts must be in STEM! This brings in the important 21st century skills! Take some time to enjoy this wonderful journey of STEAM Resources. First, please take a moment to subscribe by email or RSS and also give me a follow on Twitter at mjgormans.

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Fall CUE Speaker Showcase: Elizabeth Wisnia

CUE

One of my favorite things about Fall CUE is the opportunity to learn and collaborate with educators who serve students in so many different roles. Elizabeth Wisnia works for the California Department of Education and will bring her expertise for all in the Napa Valley in just a few weeks!

5 Ways Having Good Writing Skills can Change Your Life As a Student

EmergingEdTech

Good writing skills remain a vital requirement for employment and advancement, so I welcome the occasional blog post on the subject. Hopefully teachers will share this post, or some of the ideas. Please click on the post title to continue reading the full post. Thanks (and thanks for subscribing)!].

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Fall CUE Speaker Showcase: Todd Sinclair

CUE

When I went to my first CUE event, what stood out to me mostly was of course the amazing energy of the presenters, but also the practical pedagogy that was being taught.

5 Costly Inventory Management Mistakes Schools Should Avoid

If your school is like most, inventory and/or asset management plays a critical role in daily operations.

What a Bike Challenge Taught Me About Whole-Child Education in Zambia

Edsurge

It was the final day of Bike Zambia program. Along with 35 fellow riders, I was attending a Grassroot Soccer tournament. Grassroot Soccer is an organization that uses soccer to get into the communities to educate kids about AIDS & HIV. We watched a tournament where some of the young players had cleats and others did not, and there was a tent set up where kids could get tested to find out their HIV status.

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There Is No ‘I’ in Interoperability

Edsurge

Sure—the letter “I” is used three times to spell “interoperability.” But look beyond the word, as clunky and confusing as it may seem, and focus instead on its essence and the possibilities that are inherent in its definition. What is interoperability? Simply put, it is the ability for systems and applications to interact and exchange data.

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Turning Tables – Our Voice Academy Spotlight

EdTechTeam

I walk into the workshop…the conference…the meeting…the event…the opportunity. My eyes involuntarily dart around the room. I realize immediately what I am looking for. I am looking for other people of color in the room.

The Imprtance of Game-based Learning (12 Excellent Reads)

Educational Technology and Mobile Learning

There is currently a heated discussion in the United States around the probable role of video games in promoting a culture of violence, a contentious discussion triggered by Trump’s tweet. And.read more

The Art & Science of Game-based Learning

Playware Studios

Our Creative Director Siddharth Jain was invited to moderate a panel on “The Art & Science of Game-based Learning” at the In.LAB (at the Life Long Learning Institute ) with Noah Falstein (Founder and CEO of the Inspiracy ) and Asst.

Teachers’ Guide to Plagiarism

This article provides teachers with a step-by-step guide on how to handle plagiarism in the classroom: it examines the definition of the term "plagiarism" and its types with examples, describes common reasons students plagiarize, and provides tips for teachers to detect and prevent plagiarism among students.

Enhance Your Collaborative Team Work with These Tools

Educational Technology and Mobile Learning

Team work has never been as easier as it is now in the digital era. You can collaborate with your team mates, manage your group projects, hold synchronous live discussions and webinars, and work.read more