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Design Thinking Process and UDL Planning Tool for STEM, STEAM, Maker Education

User Generated Education

Final Reflection: Learners reflect on the process in a way that works best for them – blogs, photo essays, video recording, podcast, sketchnotes, illustrated ebook. Share Out: A goal of the design thinking process is sharing learning out to a broader public. Video Game Design with Elementary Learners.

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North Carolina School District Expands Access to Books with Online Literacy Platform from Fuel Education

techlearning

Herndon, Virginia, April 23, 2018 — Although every elementary school has different student needs its teachers must support, each needs an extensive library of books for its students. Wake County Public School System (WCPSS) in Cary, NC, the 15 largest school district in the United States, has 114 elementary schools.

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Fuel Education Expands Reading Literacy Platform for Schools and Districts

techlearning

It now offers more than 13,000 high-quality, leveled eBooks to help schools boost their balanced literacy program for students in grades K–12 to improve reading skills. Research shows third grade is a pivotal point for acquiring reading skills, and non-fiction titles for elementary schools are always in high demand,” said Sean P.

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Utah STEM Action Center Releases Exemplar Statewide Program Evaluation

MIND Research Institute

The program offers a variety of grants to Utah schools, including the K-12 Math Personalized Learning Software Grant that provides access to a selection of math personalized learning software programs to improve student outcomes in mathematics literacy. Ebook: Demanding More from Edtech Evaluation. Further Reading.

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Why We Read: Reflections After Completing the Goodreads Book Challenge #NCTE15

Reading By Example

My deliberateness allowed me to reflect on the information and consider how I could apply this knowledge to my current position as an elementary school principal. One of the biggest surprises for me during this Goodreads challenge is how much I prefer reading on print versus eBooks. Context matters. So why the difference?

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Experiences in Self-Determined Learning: Moving from Education 1.0 Through Education 2.0 Towards Education 3.0

User Generated Education

The learner in an essentialist, instructivist, pedagogical learning environment, given 21st century technologies, and through instruction of the teacher may: Access information via ebooks and websites, but these often lack any type of interactivity or capabilities for the learner to comment, share, or interact with the content.

Education 268
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WHAT’S NEW: NEW TOOLS FOR SCHOOLS

techlearning

CURRICULUM ASSOCIATES AQUIRES MOTION MATH ( www.curriculumassociates.com ) & ( motionmathgames.com ) Curriculum Associates has acquired Motion Math to further help elementary students improve their math fluency and number sense in key conceptual areas. These solutions will be offered to school librarians in the U.S.

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