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Technology in the Classroom: The Complete Guide

ViewSonic Education

There has always been technology in the classroom, even if it hasn’t always been welcome. Take a brief look at the history of technology’s uneasy relationship with education. Continue reading to learn everything you always wanted to know about technology in the classroom. . There has always been technology in the classroom.

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Top 5 new EdTech tools that you might use in your university

Neo LMS

Most people don’t consider education technology to be such an important industry, but it’s actually gigantic. The technology is evolving rapidly, so it’s hard to predict what is going to happen in the next 20 or 30 years. What is the difference between the two technologies? But what is the purpose of gamification ?

EdTech 347
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How Can Technology Help Improve Teaching Efficacy in a Classroom?

Kitaboo on EdTech

With EdTech gaining ground, educational institutions, including schools and higher education institutions are increasingly leveraging the advances in technology to support their classrooms. For instance, gamification allows the packaging of lessons in the form of games.

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The Future of eLearning - 10 Trends To Be Aware Of

ViewSonic Education

Social learning takes the base components of human interaction and group dynamics and applies them to the modern technological age. Gamification. Referred to as gamification, or game-based learning, this facet of eLearning attempts to make education fun! Mobile Learning. Social Learning. Learning Management Systems.

Trends 397
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A Guide to Choosing an Interactive Learning Platform

ViewSonic Education

This has fueled trends like gamification , nano-learning , education ecosystems , and mobile-first learning , while futuristic developments like Augmented Reality (AR), Virtual Reality (VR), and metaverse learning are on the horizon. This helps to preserve teachers’ existing materials for a smooth migration process.

Learning 213
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Reaching edtech harmony in your classroom

eSchool News

Educators, learners, instructional technology coaches, and IT/edtech staff are grappling with the complexities of managing an ever-expanding arsenal of disconnected digital tools. For increased engagement and collaboration, teachers are relying on new teaching methods such as microlearning and gamification.

EdTech 120
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Innovation In E-learning In The Last 10 Years

EdTech4Beginners

The new E-learning technologies keep on evolving, and a lot of companies are investing in it to yield efficient employees. Using mobile for educational purposes is a slightly new concept. Gamification in the Learning Process. E-learning has seen a broad positive shift in the last couple of years.

MOOC 127