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Gamification and Game-Based Learning in EdTech: How to Start Designing a Great Product

EdNews Daily

However, when you want to create an educational game, you need to look at what you want to achieve with it; how will it improve learning and what is learned when playing your game. Gamification or Game-Based Learning (GBL) – What’s the Difference? In the […].

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New Research Proves Game-Based Learning Works—Here's Why That Matters

Edsurge

A great deal of initial research exists about blended learning techniques such as game-based learning, but adoption has stalled because of a lack of scalable, practical techniques that have also proven effective. Without proof of success, many school districts have opted not to adopt new technologies.

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Game-Based Learning: How to get Started

EdTechTeam

Game-Based Learning is an experiential approach to education that uses games to engage and motivate students in the learning process. One of the key researchers in the field of Game-Based Learning is James Paul Gee, who has outlined 36 principles of good learning that can be found in games.

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It’s 2020: Have Digital Learning Innovations Trends Changed?

Edsurge

In early 2017, organizations that have focused on digital learning came together to better leverage their strengths and capacities for a common goal: improving student success. The first goal was to create an environmental scan of the digital learning environment in higher education with a focus on adaptive technology.

Trends 202
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3 ways educators leverage gamification strategies

eSchool News

Abigail Beran, a fifth grade teacher enrolled in a masters program in education technology, knows that her students are more likely to engage in an educational activity when it is gamified–and that they’re even more likely to do so when the activity is gamified with technology. Popular among students (and teachers!),

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Gaming in Early Elementary Education in Australia

The CoolCatTeacher

Helen Kardiasmenos uses games to teach almost every subject in her early elementary classroom in Australia. In today’s episode, she shares what she’s doing and how her students are learning. Today’s Sponsor: Really Good Stuff Digital Learning Collection. Read my review.) Listen Now. Twitter: @helenkardia.

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5 ways to engage your students with Minecraft

eSchool News

As an educator for over 27 years and a Digital Learning Specialist (social studies) for the past 7 years in Atlanta Public Schools, I have supported educators across my district and beyond as they purposefully integrate technology in the classroom to promote engagement and 21 st century skill development.