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3 Ways edtech can help education get back on track

Neo LMS

Failure to help teachers navigate online teaching tools and understand how to maximize them to boost positive learning outcomes, edtech products won’t be successful. The digital divide in accessing learning and teaching tools and large gaps in teacher’s access to digital training are other areas of concern.

EdTech 389
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6 Benefits of Immersive Learning with the Metaverse

ViewSonic Education

At the same time, because the metaverse is also being used in areas like social media and the creation of video games, its use as an educational tool has not necessarily been fully understood by all. Nevertheless, in order to maximize learning outcomes, other elements like social interaction must also be factored into the equation.

Learning 327
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Psychology's Crucial Role in Tech's Evolution

Mark Smithers

Designing privacy controls and addressing equity issues are crucial in the complex digital privacy environment. Social media platforms should be held accountable for design choices and preventing online harassment to promote better mental health.

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Savvas Learning Company Teams Up with EveryoneOn to Provide Free WiFi to 100 Families to Support Digital Learning at Home

eSchool News

In honor of Teacher Appreciation Week, Savvas enables teachers to better connect with students by helping to close the digital divide. Savvas is also asking its followers to help raise awareness of the need to remove Internet inequalities that perpetuate opportunity and achievement gaps.

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Nonprofit News Literacy Project Welcomes Former Educator as CEO, With Plans to Expand

Edsurge

-Alan Miller, founder and outgoing CEO of the News Literacy Project In 2008, when Miller started the News Literacy Project following a visit to his daughter’s sixth grade class, he thought news literacy would be an important skill for students and educators in the age of burgeoning social media and smartphones.

Education 156
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OPINION: Let’s help our middle schoolers learn from their digital worlds

The Hechinger Report

More than a third of youth under 13 are using social media , most often through apps created for those over 13. Their heightened sensitivity to social experiences during this time can amplify the effects of these virtual experiences — in both positive and negative ways, our review of the research found.

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How Much Screen Time Is Too Much for Kids?

Edsurge

The digital divide between rich and poor students isn’t what it used to be. This is a model that simply doesn’t lead to good learning outcomes. Anya Kamenetz, journalist and author , “The Art of Screen Time: How Your Family Can Balance Digital Media and Real Life” : I'm not seeing any trend away from devices in the classroom.

Trends 158