Remove Data Remove Gamification Remove Mobility Remove Social Media

Make your LMS a social learning platform

Ask a Tech Teacher

Vivek Singh, education professional and contributor to Ask a Tech Teacher, has some interesting ideas on using your native LMS as a social learning platform. Education, thus, has its roots in the earliest social interactions. What makes your LMS a social learning platform?

LMS 195

A true gift from SHEG: DIY digital literacy assessments and tools for historical thinking

NeverEndingSearch

Claims on Social Media : Students consider the sources of a tweet and the information contained in it in order to describe what makes it both a useful and not useful source of information. Social Media Video : Students watch an online video and identify its strengths and weaknesses.

Why your young students love e-learning

Neo LMS

Social media channels provide the digital alternative for the “traditional” social life and support communication within online communities non-stop. They turn to other social media sites , like Instagram, Snapchat, Tumblr, Yik Yak, or Twitter.

Education Technology and Data Insecurity

Hack Education

Pokémon Go, a free augmented reality game developed by Niantic (a company spun out of Google in 2015), became the most popular mobile game in US history this year. Pokémon Go generated more than $160 million by the end of July, hitting $600 million in revenue within its first 90 days on the market – the fastest mobile game to do so. Many students cannot afford the heavy data usage required by geofencing apps, for starters. To data about students’ sexual identity?

Data 62

Digital classrooms

Learning with 'e's

There were sections on digital literacies and mobile learning, both of which we considered to be important for the success of education and learning in the future. For students with mobility issues in particular, this may turn out to be an important leveler.

STEAM It Up with the 8 C’s! 50+ Ideas & Resources

Teacher Reboot Camp

Others are encouraged to create their own #EmojiScience videos and share them on social media with the hashtag #EmojiScience. Get students to visualize their data and research by creating infographics with these free web tools and apps- Piktochart , Easely , Visme , Smores , EduBuncee , Canva , Tackk , or Biteslides. ebook, Learning to Go , which has digital and mobile activities for any device with handouts.

Digital classrooms

Learning with 'e's

There were sections on digital literacies and mobile learning, both of which we considered to be important for the success of education and learning in the future. For students with mobility issues in particular, this may turn out to be an important leveler.

How to Build a Modern School – 6 Key Elements to Embed in Your Groundwork

ViewSonic Education

For example, the Oprah Winfrey Leadership Academy for Girls not only empathize intellect but also social skills in their mission statement. Below are three examples of transformative EdTech innovations: Gamification in education is a key movement in EdTech.

How To 337

STEAM It Up with the 8 C’s! 50+ Ideas & Resources

Teacher Reboot Camp

Others are encouraged to create their own #EmojiScience videos and share them on social media with the hashtag #EmojiScience. Get students to visualize their data and research by creating infographics with these free web tools and apps- Piktochart , Easely , Visme , Smores , EduBuncee , Canva , Tackk , or Biteslides. ebook, Learning to Go , which has digital and mobile activities for any device with handouts.

Must-have features in any LMS

Neo LMS

Developers might handpick a select number of users and judging from how they the features, they can collect data, squash bugs and make the experimental feature available for general use. Mobile apps and/or responsive design It’s standard nowadays for any platform to have an app that’s downloadable from the major app stores. Not only do they provide greater flexibility in terms of accessibility, but nowadays almost everyone owns a mobile device.

LMS 169

7 Shifts To Create A Classroom Of The Future

TeachThought - Learn better.

These aren’t single tools to “try,” but news ways to think about how learners access media, how educators define success, and what the roles of immense digital communities should be in popularizing new learning models. Game-Based Learning & Gamification.

10 Ways Pokémon Go Augments Real-World Education & Student Learning

The ASIDE Blog

mobile game ever, surpassing Twitter in daily active users and crashing its Niantic host server. Problem Solving - This Poké-distraction employs the best of gamification. STEM & Big Data - Educators have been wrestling with the world of Big Data for years.

Trends to watch in 2015: education and technology

Bryan Alexander

Mobile : as humanity continues to migrate ever-increasing swathes of life into handhelds, educators slowly follow suit. Let’s see if higher ed figures out mobile-first design, as ELI recommends. Social media is something higher ed is ambivalent about.

Storms over liberal education: notes on the 2016 AAC&U conference

Bryan Alexander

I kicked things off with a survey of major technological developments in a very top level way, then dived into specific, currently used digital tools (the LMS, ePortfolios, video, robotics, big data, social media, 3d printing, etc.).

The Business of 'Ed-Tech Trends'

Hack Education

Among the major trends Meeker identified for 2017: mobile advertising, gaming, and healthcare. There are, after all, only so many times you can put “mobile” on your list of “what’s on the horizon” before folks begin to suspect your insights might not be that… insightful. ” She posits gaming as the new site for “modern learning,” with an emphasis on skills training and data-driven self-improvement.