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Trump's Edtech Agenda Should Address Effectiveness, Equity, and Equilibrium in Higher Ed

Edsurge

radio and televisions in the early 20th century and online learning and MOOCs via the Internet in the early 21st century.) However, the questions have largely stayed the same: Do technologies ensure quality learning and positive student outcomes? Do they help or hurt underrepresented students? Do they opens the door for companies to take the lead on how students learn and how their data is used?

Education Technology and Data Insecurity

Hack Education

Pokémon Go, a free augmented reality game developed by Niantic (a company spun out of Google in 2015), became the most popular mobile game in US history this year. Many students cannot afford the heavy data usage required by geofencing apps, for starters. Furthermore, at launch, Pokémon Go demanded users sign over a great deal of personal data and grant permissions to the app that, for a time , gave it access to a user’s entire Google account. Why collect data?

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