Simple Steps to Teach Kids to Program
FEBRUARY 27, 2018
These tools, like gamification and all of that, really achieve that, especially for the younger students. 2016) found in their study of high school students who were involved in gamification that flow and engagement had a positive association with learning. The company who sponsored it compensated me via cash payment, gift, or something else of value to include a reference to their product. This company has no impact on the editorial content of the show.