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Innovative Science Teaching in Grades 6-12

The CoolCatTeacher

gamification, VR/AR/MR, coding) to enrich my science curriculum. The company who sponsored it compensated me via cash payment, gift, or something else of value to include a reference to their product. The company who sponsored it compensated me via cash payment, gift, or something else of value to include a reference to their product.

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10 Ways to Publish Your Game Anywhere

The Game Agency

game with your training content on iPads. I deployed the Jump and Match games on behalf of a leading Fortune 100 processor company. DEPLOY YOUR GAME ON IPADS AROUND YOUR CLASSROOM. Get your learners up and moving during your training by placing iPads around your classroom for collaborative game play. January 8, 2020.

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Learning Games Startup, Motion Math Moves to a New Home: Curriculum Associates

Edsurge

In its 48-year history, Curriculum Associates has acquired only one company. His company’s flagship digital product, i-Ready , is a K-8 math and literacy tool used by nearly 15 percent of K-8 students across the country. “I The two companies have had on-and-off conversations about partnership opportunities since 2012.

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Game Education: It’s in Their DNA – Guest Post from Courtney Pepe

EdTechTeacher

The iPad displays a picture of a word, and students play a guessing game, Wheel of Fortune Style, where they place Scrabble tiles that can be read in front of the iPad. Harry Moore School of NJCU recently received a grant from Sphero, a company that makes ball-size glowing robots that teachers can use to o teach literacy, coding, STEM.

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Creating a Vision for Your School and Getting Buy In from Stakeholders

The CoolCatTeacher

K-1 students have access to an iPad, 2-12 students have access to MacBook Airs. We created opportunities for teachers to use mentor texts — so anything related to Genius Hour, MakerSpace, gamification — a lot of most recently published texts through practitioners and facilitators in the education world right now.

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Top 100 Sites/Apps for Game Based Learning

Technology Tidbits

Gamification). Cookie - A great site for educational: Math, Reading, Science, and ESL games for El Ed kids. ** Digital Passport - An essential iPad app for kids that has them playing games to learn about Cyber Safety (i.e. A great iPad game for kids learning about Social and Emotional learning in safe 3D virtual environment.

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Self-Paced E-Learning Market Evaporating, Report Finds

Marketplace K-12

The report defines self-paced courseware as being accessed on a desktop or laptop and spanning the K-12, higher education, corporate training, and privately marketed software (such as that produced by language-learning company Rosetta Stone) sectors. Educators Weigh iPad’s Dominance of the Tablet Market.

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