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Top 5 new EdTech tools that you might use in your university

Neo LMS

Traditional education has always been based on the power of storytelling. However, the whole system changes with the introduction of 3D learning. It’s a teaching solution based on Virtual or Augmented Reality. Game-based learning. Robot teachers. They are patient and unbiased.

EdTech 347
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Top 100 Sites/Apps for Game Based Learning

Technology Tidbits

This is going to be one of my most ambitious posts yet, as I have curated a gigantic list of my favorite sites/apps for Game Based Learning (a.k.a I''ve done posts on educational iOS Apps and Educational Online Games but I have never combined the two and curated a list that specifically deals w/ GBL. Gamification).

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With Eyes on Asia, Kidaptive Raises $19.1M to Grow Its ‘Invisible’ Adaptive Learning Platform

Edsurge

When some kids grow up, they stop gaming and go abroad. Once known for a learning game, the Redwood City, Calif.-based based company now touts itself as a provider of adaptive-learning technologies for educational content providers. But those days of designing games and content may be over.

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Epic Guide To Game Based Learning

The CoolCatTeacher

100+ Game Based Learning Resources to Get Started in Your Classroom From the Cool Cat Teacher Blog by Vicki Davis Follow @coolcatteacher on Twitter. Games are fun. Game based learning excites learning in my classroom. Game Based Learning in My Classroom. By Jennifer Roland.

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Getting Games Right: How GlassLab Makes Products Teachers Want

Educator Innovator

GlassLab game players hone their critical thinking and problem-solving skills by, say, designing a virtual city that comfortably houses and transports all its residents without destroying the environment. Screenshot/ GlassLab Games. Social studies teacher Matthew Farber said he uses SimCityEDU as a systems learning tool.

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A Decade Into Experiments With Gamification, Edtech Rethinks How to Motivate Learners

Edsurge

By the end of the year, the Dhariwals had created a working prototype for CoCo Learn , which they describe as “a real-time, co-creative platform for young people.” But even as gamification has become a shorthand for engagement, edtech companies have found it challenging to draw a clear distinction between learning and just having fun.

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Three Career Paths for Educational Innovators—How to Get There and Where the Jobs Are

Edsurge

STEAM-based learning emphasizes both hands-on and digital experiences with engineering, art, game design, prototyping in makerspaces, authoring, robotics, and much more. Students and teachers are learning to innovate hand-in-hand. Innovations in Games-Based Learning video series.