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10 Awesome Courses To Improve Your Online Classroom

The CoolCatTeacher

Once you learn about the tech and the tools, and understand the research behind these electronic portfolios, you’ll be equipped to structure assessment in a way that encourages your students towards success. As you seek GBL and gamification tools for your classroom, I recommend this course to help you shine: Level Up!

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New Research Proves Game-Based Learning Works—Here's Why That Matters

Edsurge

A great deal of initial research exists about blended learning techniques such as game-based learning, but adoption has stalled because of a lack of scalable, practical techniques that have also proven effective. students who played edgames outperformed their peers on standardized tests. Game based learning is. [an]

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How Research-Informed Games May Result in Deep Learning Experiences

Edsurge

Games can be particularly effective for engaging learners, promoting active participation and motivating students, both in and outside of the classroom. But for SplashLearn CEO Arpit Jain, it is important to make a distinction between gamification and game-based learning (GBL).

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Top 5 new EdTech tools that you might use in your university

Neo LMS

The change already delivers extraordinary results and 96% of teachers claim that EdTech increases student engagement in learning. With such tools at your disposal, you can not only discuss certain themes but also show them to the students. Game-based learning. But what is the purpose of gamification

EdTech 347
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7 Edtech Trends to Watch in 2022: a Startup Guide for Entrepreneurs

Edsurge

In 2021, edtech companies continued to connect students, educators and families all over the world, resulting in another record year of investments, mergers and acquisitions and global expansion like never before. Educators, students and caregivers are all making use of edtech to address the long-term impacts of the pandemic.

EdTech 218
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20 Ways to Personalize Your Learning This Summer

The CoolCatTeacher

So, in order to prepare for the inevitable blended learning for this fall, the first professional development goal for all of us should be to make sure we have mastered blended learning. Game-Based Learning Game-Based Learning (GBL) isn’t only about having an activity based on points.

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8 LMS features that support student autonomy in the classroom and beyond

Neo LMS

Here are a few common strategies that support student autonomy. . The flipped classroom allows students to acquire new concepts at home via engaging videos, online courses, or even game-based learning. Learning paths are flexible in an LMS. Well, communication features also aid student autonomy.

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